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https://w.atwiki.jp/mc-smp/pages/17.html
機能 URL 導入プラグイン 設定 Permission コマンド 機能 指定範囲内のドロップアイテムを自動回収 リストから各チェストをモニタ可能 URL http //forums.bukkit.org/threads/mech-dropchest-v0-8-3-chests-that-absorb-dropped-items-1-1-r3.3835/ http //ultimine.net/board1-ultimine-server/entwicklerkeller/625-dropchest/#post5847 導入 プラグイン pluginsフォルダにjarファイルを配置。 設定 You can configure DropChest by pasting the contents of the following block to plugins/DropChest/dropchest.cfg Should the dropchest drop items when it gets a redstone signal? droponredstone=true How long should the dropchest not suck items after it has dropped them waitafterdrop=10 Should users be able to protect chests like in LWC? usercanprotectchest=true Which is the default radius if you omit the radius argument in /dropchest add? defaultradius=2 Which should be the maximum radius for players that have not dropchest.setBig and aren t ops? fallbackradius=15 At which fill-status should the chest warn you? warnfillstatus=90 Which message should appear as warning? You can use this variables (example) $owner the owner of the chest (narrowtux) $name the name of the chest (my superduper mobtower chest/#42) $fill The fill status, in percent (81) warnmessage=$owner, your chest $name is nearly full($fill%). Permission You can use these nodes dropchest - To get the right to use DropChest dropchest.create - To call /dropchest add dropchest.remove - To call /dropchest remove chestid dropchest.radius.set - To set the radius of a Chest to something else than 2 dropchest.radius.setBig - To have unlimited radius dropchest.which - To have access to the /dropchest which command dropchest.teleport - To be able to teleport via /dropchest tp chestid dropchest.filter - To set or reset filters dropchest.filter.set - To set filters in interactive mode dropchest.filter.reset - To reset filters in interactive mode (click with nothing in hand) dropchest.list - To have access to /dc list and /dc info dropchest.destroy - To be able to break a dropchest without removing it before. dropchest.protect - To be able to protect a chest dropchest.moderator - To be able to modify a dropchests properties even if you re not the owner. Also, ops and the console can do that. You can use these variables dropchestmaxradius - To adjust the maximum radius for a group or a user How to use variables Code users narrowtux info dropchestmaxradius 1000 This is just an example and this also works with groups! コマンド To add a chest to the "watchlist", type Code /dropchest add [radius] After that, rightclick the chest that you want to add. Radius is the radius in which the Chest should suck items. Default value is 2. To remove a chest from the "watchlist", just type Code /dropchest remove chestid where chestid is the number of the chest that you get when you call /dropchest list You can list the chests that are on the watchlist via Code /dropchest list You can adjust the radius of a chest via Code /dropchest setradius chestid radius You can check which id and radius the Chest in front of you has Code /dropchest which after that, rightclick on the Chest to get information about it. If you are sitting in front of the console, or don t want to rightclick, you can use Code /dropchest info chest It will generate the same output as /dc which. You can teleport to a chest via Code /dropchest tp chestid where chestid is the ID of the dropchest You can set the name of a DropChest via Code /dropchest setname {chestid} {newname} The name is displayed in chest is full warnings, and in the DropChest list! If you migrate from 0.6 to 0.7, you can set the owner of a dropchest by typing Code /dropchest setowner {chest} {newowner} You can protect a chest by typing Code /dropchest protect {chest} {on|off} You can always use /dc instead of /dropchest if you are lazy. Another very helpful command is /dcitem Code /dcitem [NAME|id] This can be used to obtain the name of an item by it s id or get an id of the item-name. This doesn t work with all names, though. Use the new command /chestinfo {name|id} to get info about what s inside the chest. Omit the argument and rightclick on any chest to get info about that. Example Code /dcitem 4 4 is COBBLESTONE /dcitem cobblestone COBBLESTONE is 4
https://w.atwiki.jp/apgirlsss/pages/612.html
カテゴリー名【ふたりはプリキュア&Max Heart】 レス番号 作品タイトル 作者 備考 全262 「陥落まで、あと...」 Mitchell Carroll 波の音のリズムに合わせて、高鳴る鼓動、近付く距離、コミューンからの声……?なぎさのドキドキ、最高潮! カテゴリー名【Splash☆Star】 レス番号 作品タイトル 作者 備考 全792 『エッチ、スケッチ、わたしたち』 Mitchell Carroll R18 運動部の掛け声や、吹奏楽部の楽器の音が遠ざかり――放課後の美術室は、誰も入れない特別の空間になる。斜光が点描みたいに照らし出す細かな塵と、絵の具の匂い。そして、咲と私と、白いスケッチブックだけが存在する世界に。 カテゴリー名【Yes!プリキュア5&GoGo】 レス番号 作品タイトル 作者 備考 全2-153 『LET IT BE』 Mitchell Carroll よぉし、みんなでピンキー探すぞー、けってーい! ……いや、5人とも真剣に探してるんですよ? しんけ……ん、なのに……な~んかこうなっちゃうんですよねぇ……。 カテゴリー名【フレッシュ:ラブとせつな】 レス番号 作品タイトル 作者 備考 全235 「死」 Mitchell Carroll R18 死んでもいい――ラブが与えてくれる熱が、その言葉を苦しみと悲しみではなく、喜びに溢れるものにしてくれるなんて。満月の夜、せつなの夢は、今……。 全237 「生」 Mitchell Carroll 全235続き。いつもとはまるで違う朝。小鳥たちのさえずりも、カーテンの色も、そして――あなたの愛しい寝顔も。 全474 『桃園家の一日Ⅰ』 Mitchell Carroll 明日まで、せつなと二人きりでお留守番!なのにせつなったら、少しは嬉しそうな顔すればいいのに。洗濯に掃除、テレビを見て、夕ご飯を食べて――いつもと同じような一日なのに、今日はせつなの気配も物音も匂いも全部、あたしのものって感じ。だったら今夜は……ね、せつな。 全476 『桃園家の一日Ⅱ』 Mitchell Carroll R18 家の中に、二人きり。その状況のせいなのか、まるで私を覆う世界が丸ごとラブになったみたい……。私を動かしているのは、知識でも経験でもないの。本能と魂が、力強く抱き締める。そう、この世で一番大切なものを――。 全933 『look at me!』 Mitchell Carroll 奴が二度とプリキュアになれないように、変身アイテムを奪わなければ。そのためには、奴にはそれなりに良い印象を持ってもらわなければ。そのためには、それなりの恰好をして行かなければ……。着ていく服がなかなか決まらないイースの様子は、まるで――。第7話『せつなとラブ 友情のクローバー!』の、直前のお話。 カテゴリー名【フレッシュ:その他カップリング(サブキャラ含む)】 レス番号 作品タイトル 作者 備考 全334 『ブッキーナ』 Mitchell Carroll R18 なんでもう一度こんなことに!?祈里とタルトが、またまた入れ替わって・・・!! カテゴリー名【フレッシュ:SSS(小ネタ、独白、掌編等)】 レス番号 作品タイトル 作者 備考 全2-9 『ピーマニズム』 Mitchell Carroll 苦手なものは、誰にだってひとつくらいある。その事実は認めよう。だが、その苦手なものにだって、伝えたいことはあるのだ! 悪夢の中でキュアパッションを追い詰める、緑の大群。みょーに態度のデカい彼らの伝えたいこととは……? 全2-103 『タコにイカされて』 Mitchell Carroll R18 アタシ、タコが苦手なのよ……。幼かったあの日、アタシの腕に絡みついた、あの触手の感覚が忘れられなくて。覗き込んだ目は、意外にも大きく墨のように黒くて、何だか引きずり込まれそうで。――ソレハ 美希チャンガ ノゾンデイタ コトデショ? ……誰っ!? 全2-152 『真っ赤なランチは愛情の証』 Mitchell Carroll 「せっちゃんは、赤が好きよね?」せつなのモノとなると、何かと赤い色で喜ばせようとするあゆみお母さん。そう、それはこんなものにまで……。せっちゃん、ホントに愛されてるね! 全2-350 『無題』 Mitchell Carroll 土砂降りの後の晴れた空って、とっても青い。キラキラした空とお庭を見ているだけで飽きない……って考えているのはラブのことだけど――。何てことないある日の、せつなの独白です。 全2-370 ~Doll City~ by SETSUNA Mitchell Carroll ラビリンスにも、この世界にも。歴史の中にも、今の中にも。全ての中に不思議がある。そして、あなたと私と、私の心の中にも。こんな小さな日常の中にまでも……どして? カテゴリー名【フレッシュ:台本形式(会話だけを綴る形式)のSS】 レス番号 作品タイトル 作者 備考 全233 「everybody PASSION!」 Mitchell Carroll クローバーで小ネタ。え・・・誰? 全239 「幸せをおすそ分け」 Mitchell Carroll 全237続き。そしてせつなは、美希と祈里に・・・。 全921 『せつぶん』 Mitchell Carroll 鬼は~外~! 福は~内~! え……ラブ、その「せつぶん」じゃないの?? 全2-106 『Re:』 Mitchell Carroll その人に適したものを宛がい、管理する世界。文明の発達の連鎖の果てに、行き着いた世界――。進みすぎたら、戻せばいいんだよ。文明の光の元から、お日さまの光たっぷりの世界までね~。グハッ! 全2-526 『風烈衆不離求愛』 Mitchell Carroll 竜虎相搏ならぬ愛幸相搏! 疾風怒濤にして夫唱婦随? 羅舞と刹那の激突の行方や、如何に!? カテゴリー名【ハートキャッチプリキュア!】 レス番号 作品タイトル 作者 備考 全2-523 『デリバリープリキュア!魂は五感に宿るの巻』 Mitchell Carroll 2022年6月某日。戦火を避けて人々にご飯とぬくもりをお届けする青き涼風。それはぁっ! カテゴリー名【スイートプリキュア♪】 レス番号 作品タイトル 作者 備考 全291 「レモン」 Mitchell Carroll なんであたし、こんなもの作っちゃったんだろ・・・。甘いケーキに込められた和音の乙女心は、酸っぱくて、そしてほろ苦くて。 全793 『響と和音の見つかっちゃった話 ~HOT SUMMER~』 Mitchell Carroll R18 真夏だっていうのに窓を閉め切って、床には二人の汗がボタボタ滴り落ちて……。熱い。熱い。熱い。この部屋も、蝉の声も、そして何より私にしがみついてくる響の手と声と、そして――。 全810 『甘く幸せな夢の中』 Mitchell Carroll 雪がしんしんと降る夜だけど、部屋の中はぬくぬくで、セイレーンと一緒に歌えばもーっとあったかいニャ。まるで二人の歌声がキラキラした幸せのオーラをまとって、部屋の中にあったかーく降り注いでいるみたいなんだニャ。 全2-99 『アコの誕生日』 Mitchell Carroll 「アコが主役にぴったりじゃん!この歌で、みんなで盛り上げるの」「いいわね、せっかくの連休だし。でもアコ喜ぶかしら」「ツンレレだからニャ~」「それなんか違うかも」「その歌、音吉さんの本に載ってるかしら」「ホントは王子隊が歌えばぴったりだけどね~」「「えーーーっ!!」」 全2-271 『黒猫エレンの宅急便』 Mitchell Carroll セイレーン、何を始めるニャ? 宅急便……って何ニャ? ああ、お届け物屋さんかニャ! だったらセイレーンは……って、なんか大変そうだニャ。セイレーン、大丈夫ニャ? カテゴリー名【スマイルプリキュア!】 レス番号 作品タイトル 作者 備考 全213 「こんなはずじゃない」 Mitchell Carroll R18 れいか×なお。「今まで一度も見せたことのない私を見て!」確かに彼女は、いつもの彼女とは違っていて……。 全244 「胸に咲く二輪の桜」 Mitchell Carroll おふろ♪おふろ♪あれ?あかねちゃん、どうしたの? 全890 『泡わわわ』 Mitchell Carroll 体育のバレーボールで頭にボールを当ててもたやよいを、保健室まで運んだる。最初はほんまにそれだけのつもりやったんやで。せやのに……。午後の保健室。それは少女達にとって危険な空間で――。 全2-38 『ひたすら黙認する、の図 ~食欲の秋~』 Mitchell Carroll 「みんなと居るのは楽しいねんけど、ツッコミ要員がうちだけってケッコーしんどい時もあんねん。って、なお! いくらお腹空いてるからって、それは食べたらあかん! それもや! それ、は……しゃあないかぁ」「えぇぇぇっ!!!」 カテゴリー名【ドキドキ!プリキュア】 レス番号 作品タイトル 作者 備考 現120 「4対1」 Mitchell Carroll R18 四葉家のお泊り会。5人でお風呂に入って……。 現123 「交遊記」 Mitchell Carroll R18 ありす×真琴 現127 「おこた」 Mitchell Carroll R18 マナ×六花の何気ない日常(?)のひとコマ 全484 『英知の光!』 Mitchell Carroll 小ネタ。大貝中に入学しても相変わらずのレジーナに振り回されて……。り、六花……落ち着いて! 全954 『FROG WOMAN』 Mitchell Carroll R18 相田あゆみ×菱川亮子 夜も更けた菱川邸。今日は相田家にお泊りの六花に代わって、そこに居るのは……。熟女たちの、夜のイトナミをあなたに。 全2-204 『大貝中一年レジーナ!』 Mitchell Carroll ハ~イ、あたし、レジーナ。大貝第一中学校の一年生。学校?うーん……時間割が決まってて、つまんない教科の授業も受けてあげなくちゃいけないのが面倒ね。あと、マナと同じ学年じゃないっていうのも気に入らない。でも楽しいよ。何たって、マナと同じ学校にいるんだもんね! 全2-228 『四葉邸へようこそ♡』 Mitchell Carroll 「うわ~興味出てきたわ。今度、あなた(ロゼッタ)の家に行っていい?」ラン329で司会者が半ば強引に取り付けた約束。今ここに、それが果たされることに……!? 全2-348 『レジーナの日記 ~June~』 Mitchell Carroll 6月○日。今日はマナの家に泊まりました。だけどね、なんかヘンなの、マナったら……(閲覧注意!日記の覗き見は、くれぐれも後ろに気を付けてね。) 全2-528 『そうだ 日本、行こう。』 Mitchell Carroll レジーナを筆頭に、ドキプリメンバーが梅雨明けの東京にやって来た! だが、あまりの暑さに……?「セバスチャンの汗は、ひょっとして冷や汗でランス~?」 カテゴリー名【Go!プリンセスプリキュア】 レス番号 作品タイトル 作者 備考 現3-121 『初体験』 Mitchell Carroll はるかの故郷での「夏休みの体験」は、初めてのことばかりですわ。え? はるか、何ですの? こ、こんな初めての体験は……! 第25話『はるかのおうちへ!はじめてのおとまり会!』より。「ももかちゃん!見ちゃダメ!」「え~、なんでぇ?」 現3-175 『銀河鉄道の夜』 Mitchell Carroll 眠れない夜は、一人暗闇を見つめていないで、キラキラした笑顔の友と一緒に、お伽噺の夜空を旅しよう。幽かな灯りしかなくても大丈夫。たどたどしい友の声とその身体のぬくもりは、あなたにきっと安らかな眠りを連れて来てくれるから。 現3-186 『N・O・M・I』 Mitchell Carroll 上手く行かない日は飲みに行くのみ!飲みに行くのみなら飲み屋に行くのみ!飲み屋に行くのみならまず飲み物を頼むのみ!いや、飲み物のみでなくつまみも頼むのみ!だから、飲み物だけではないのみ!飲み――込んでくれないのみ。上手く行かないのみ。こんな日は……飲みに行くのみ!(ENDLESS) 現3-248 『MIDNIGHT EAR』 Mitchell Carroll 薄闇の中、豊かな髪の間から見え隠れするもの。同じベッドの中、間近に見えるそれが、何だか妙に気になって……。今宵、星のプリンセスが、炎のプリンセスに火をつけます。 全2-245 『ストップ、はじめてのおつかい』 Mitchell Carroll まさかこんな日がやって来ようとは! いつも一緒に行動しているフリーズが急用で、初めて一人で絶望集めに行かされることになったストップ。クローズに言われた通りノーブル学園にやって来た彼を、待ち受けていたものとは……!? 全2-254 『プリ相撲~ノーブル場所~』 Mitchell Carroll 「に~し~、きらら山パフ~。ひが~し~、はるか風パフ~」ひとつだけ残ったドーナツを巡って、ノーブル学園で突然始まった相撲対決! 行司・アロマの軍配がかえって、そして……勝ったのは一体!? カテゴリー名【魔法つかいプリキュア!】 レス番号 作品タイトル 作者 備考 全2-240 『利きハチミツ』 Mitchell Carroll 「おいおい。おいらを捕まえて利きハチミツなんて、お前ら妖精を舐めてんだろ」「違うよ。舐めるのはチクルンの方だよっ。ハイ!」「んぐっ……こぉら!チクチクしちゃうぞ」「チクチクじゃなくて、口開けて」「はーちゃん……」「モフ~♪」 カテゴリー名【キラキラ☆プリキュアアラモード】 レス番号 作品タイトル 作者 備考 現5-46 『とけたプリン』 Mitchell Carroll スイーツの知識を詰め込んで沸騰しそうになっている彼女を、クールダウンしようとした小さな親切。だったんだけど……。ひまりとあきら、二人だけのキラパティは、室温急上昇の予感です。 現5-47 『あきら50%』 Mitchell Carroll 「あきらさん、どうしたんですかっ?」「とりあえず……」「いや、それはそれで……」「ウフフ……」良い子は絶対、真似しちゃダメ! 現5-55 『London Burning』 Mitchell Carroll スイーツから溢れ出すキラキラル。だけど時には――ダークでビターなその刺激、あなたの舌で、確かめてみる? 現5-79 『眠れるパティスリーの美女』 Mitchell Carroll 昔々……じゃないお話ですが、とあるパティスリーでゆかり姫がおひるねから目覚めなくなってしまいました……。「王子様がキスすると、目覚めるって本当ペコ?」そうなると、あきら王子の出番ですが……? 全2-368 『パウンドケーキのその前に』 Mitchell Carroll 普段は大人しいひまりを饒舌にさせるもの。それはスイーツの不思議と――実は困ったことに、もうひとつあったみたいです……。 カテゴリー名【スター☆トゥインクルプリキュア】 レス番号 作品タイトル 作者 備考 全2-525 『逃亡者達』 Mitchell Carroll 「待つルン!」たった一人でララが追いかける者。それは……。 カテゴリー名【ヒーリングっど❤プリキュア】 レス番号 作品タイトル 作者 備考 現8-58 『guessの極み乙女。』 Mitchell Carroll 「“かわいい”の意味は、だいたい分かりました。では……」アスミの怒涛の探求心!「はい?“きりがない”とは……」「ちょっとはguessしろよなーっ!」 カテゴリー名【デリシャスパーティ♡プリキュア】 レス番号 作品タイトル 作者 備考 現10-44 『謝謝』 Mitchell Carroll R18 みんなが裸のらんちゃんを取り囲んでるメン。何してるのか気になるけど、パムパムが行っちゃいけないって言うメン。何してるメン……? カテゴリー名【映画プリキュア○○スターズ短編】 レス番号 作品タイトル 作者 備考 現5-63 「プリキュア無双 in 坂上家」 Mitchell Carroll 「ゲームと言えば、この二人に弟子にしてもらうしかない!」ゲーム初心者のいちかが、とあるゲーム攻略のために先輩の家を訪れた。ところが帰宅した彼女に、思わぬことが……! しかしプリキュアがプリキュアのゲームをやるとは、あんさんら、なんやシュールやなぁ……(笑) 映119 『びーえる!』 Mitchell Carroll R18小ネタ。あ、これ、本当に閲覧注意です。ホントにホントに危険です。いきなり刺してきますけど、大丈夫かな? でもでも、女の子同士の秘密の〇〇としては「あるある」だよね~。って無いか……。※運営からのお願いです。(BL表現を含みますので)閲覧には十分にご注意ください。 カテゴリー名【プリキュア&プリキュア!短編】 レス番号 作品タイトル 作者 備考 全202 「〇〇さん、いらっしゃ~い」 Mitchell Carroll R18 某テレビ番組に、ラブとせつなが出演しちゃった!? 二人のラブラブっぷりに番組は騒然。でも会場に来ている少女たちのお目当ては、実は……。 現133 「〇〇さん、いらっしゃい2」 Mitchell Carroll 全202に続いて某番組に登場したのはマナと六花! いつも通りハキハキとしたマナと六花の様子に、なんと司会者が……! ラン55 『第一回プリキュア大食い選手権』 Mitchell Carroll 『プリキュアとその仲間(!?)たち・何でもランキング!』スレッドから生まれた会話SS。一番大食いなのは一体誰!?各シリーズの小ネタ満載です。 全472 『しにゃもん。』 Mitchell Carroll この部屋にお客さんがやって来るなんて滅多にあることじゃないから、音吉さんの本でよくよく勉強して、何度も何度も練習して……。だけど彼女は、そんな私の緊張になんてまるで無頓着。そんな無邪気な明るさが、私の心をほぐしていく。彼女になら……秘密を打ち明けても、いいかな? 全486 『juicy』 Mitchell Carroll 身長以外自分とはまるで違う、完璧な彼女の服に袖を通す。鏡に映った自分は、何だか自分じゃないみたい。ドキドキして、ふわふわして、いつもと違ったところにも行ってみたくて――。フレッシュ×○○○。ちょっと珍しいコンビのガールズトークです。 現2-247 『氷川少女のケチン簿』 Mitchell Carroll 「ケチンボですって? 節約と言ってちょうだい!」しっかり者のお嫁さんになりそうなプリキュア部門・第1位!? クーポン券を握り締め、氷川いおなは今日も行く……! ラン291 『第一回プリキュア障害物競走』 Mitchell Carroll 『プリキュアとその仲間(!?)たち・何でもランキング!』スレッドから生まれた会話SS・Part2! 一番運動神経が良いのは!? いやいや、これ、いつの間にかそういう勝負じゃなくなってますが……?? 全968 『KSR』 Mitchell Carroll 「暑~い……ねぇ、ジュース買ってきて」いつも通りのRに、しょうがないわね、と精一杯がんばって買いに行くS、そして冷静に思ったことを言うK。さて、KSRとは誰でしょう? 全2-16 『灼熱』 Mitchell Carroll 「では、これより演舞、始め!」互いの流派の威信とタンバリンへの情熱を懸けて、二人のプリキュアが世紀の真剣勝負!? 果たしてその結末は……。 ラン329 『格付けしあうプリキュアたち』 Mitchell Carroll 某局の特別企画? 無作為に選ばれし10人のプリキュアが、悪を相手に……ではなくて、雛段の上で火花を散らす!? 御用とお急ぎで無い方は、どうぞ笑い過ぎに気を付けてご覧ください~♪ 全2-27 『奏は肉球がお好き』 Mitchell Carroll 「奏~。「牛肉」って10回言ってみるニャ」「いいわよ。牛肉牛肉ぎゅうにくぎゅうにくきゅうにくきゅうにくきゅう肉球、肉球……肉球~……!」「わ~! 許してニャ!」「自業自得ね」「ハミィが悪かったニャ! ハニャ? あの猫は誰ニャ?」 ラン348 『格付けしあうプリキュアたち ~桃色ため息編~』 Mitchell Carroll ラン329に続く特別企画・第2弾!? 今度はピンクチームが全員集合だっ。そしてお題は……? それにしてもこのメンバーが勢ぞろいすると、予測不可能なことばかり。司会者すらたじたじになっちゃうんですよねぇ。 全2-53 『マダムモメールの憂鬱』 Mitchell Carroll あれ、またなんかモメそうな人がやって来たよ。え?ハワイから来たって?その格好で冬の日本にやって来るなんて、無茶するね~。ありゃま、お嬢ちゃんたちのテーブルに行っちゃったよ……オジサン、心配。一体何が目的なのか、四つ葉町にあの人登場です。 全2-87 『~Tasting~』 Mitchell Carroll そら人が美味しそうに食べとんの見たら、ちょこっと味見したろかって思うの、分かるわ。けどな……って、なお!だから、それはやめとけって言うたやろ。よそ様のはアカンて!わぁぁ、なんでそないに詳しく説明してくれてんねん……! 全2-107 『Reverse』 Mitchell Carroll その人に適したスピードってそれぞれ違うから、同乗するのって時にキビシイんだよね。厳しかったら、戻せば……ってそれは違ーう! DX2のゴーカートの再現が、とんでもないことに。わぁぁ、連鎖しないでぇ! (ここから先は、閲覧注意でお願いします……) 全2-108 『続・Reverse』 Mitchell Carroll 全2-108続き。その人に適したスピード……なんて甘いことは言っていられませんわ! 亜久里のキビシイ一言に、さらにキビシイ先生・レジーナ登場。それに耐え抜いたマナを待っていたものは……。(あ……すみません、やっぱり閲覧注意でお願いします……泣) 現4-51 『出張はーちゃん』 Mitchell Carroll 「魔法を使えば、すぐにお片付け出来るね~!」「おおっ、それだぁっ!」はーちゃんの無邪気な言葉を聞き逃すはずのないセンパイが、こんなところに……! 全2-149 『PANICURE!』 Mitchell Carroll 最年少のアコが成人して、ようやく皆揃ってお酒が飲める!と居酒屋に集まったプリキュアオールスターズ。大人になっても、みんな変わらないね……って!お酒が入ると、何だかいつもと違う人たちも……!? 全2-162 『プリキュア和食教室』 Mitchell Carroll れいか、ほのか、はーちゃん。それにモフルンも加わって、お料理教室スタート! のはずが、はーちゃんの魔法で予想外の展開に。氷のプリキュアらしいクールさで予定変更を告げるれいかの台詞を合図に、悲鳴が――!? ラン421 『格付けしあうプリキュアたちⅢ ~戦場に咲き乱れる花たち~』 Mitchell ampCarroll 赤白黄色青紫赤いリボン、咲き乱れての第3弾! さて今度のお題は? 皆の代表としてキュアムーンライトが自分で書いてきたランキングを発表する中、早くもアヤシイ雲行きに……。 ラン436 『格付けしあうプリキュアたちⅣ』 Mitchell Carroll やってきました特別企画・第4弾! 「今回は人格者ばかりなので大丈夫」とサンシャインは言うけれど、果たして……? 魔法あり、ご飯あり、変装あり、ダンスありで、今回も賑やかにお届け致します~。 現5-6 『もしも宇佐美いちかが“プリキュア5つの誓い”をひらったら』 Mitchell Carroll 春の嵐の翌日に、いちかが拾った一枚の紙。そこに書かれていたのは……!? そして、それを読んだいちかの、彼女らし~い解釈とは!? 現5-8 『Waiting for U』 Mitchell Carroll たまには二人きりの世界から目を上げて、他の人と一緒にいる相手を見ると、新たな発見をすることもあると言う。って、相手はハミィなんだけどね。でも、私にとっては大切なにくきゅ……もとい、相手だから。だからたまにはあの人を見習って、私も……。 現5-76 『直穿きイース』 Mitchell Carroll 「そこに直りなさい、あなたたち」気温35℃を超える猛暑日、生徒会長・かれんのお説教を、毒を喰らわば皿まで……とも思わないような顔で聞く彼女たち。待ち受けるのは……。 現5-118 『スマイルマナー講座』 Mitchell Carroll キラプリ35話「デコボコぴったり!ひまりとあおい!」で、水嶌さんにスイーツマナーを教わったひまり。そんな彼女に、今度はこの先輩たちがマナーを伝授! ひまり、大丈夫か……!? 全2-530 『そうだ ド○キ、行こう。』 Mitchell Carroll 暑さのあまり、さんごに異変が!? トロプリメンバーの悲痛な叫びに応え、やって来たのは……! カテゴリー名【プリキュア&○○○ 短編】 レス番号 作品タイトル 作者 備考 全369 『春の縁日にて』 Mitchell Carroll 縁日で浮かれて走り回るレジーナを見失ったマナたち。やっと見つけたと思ったら、そこにいたのは……。その頃、ライブステージの楽屋では!ドキドキ・スイート&アイカツ!コラボ小ネタです。 全610 『あぐりっちとほのかっち』 Mitchell Carroll MH&ドキドキ&たまごっち!?三人で花火を見ていたら、ほのかの様子が……! 全953 『春の縁日にて2015』 Mitchell Carroll 全369の2015年バージョン。めぐみたち先輩と縁日に来てはしゃぐはるかは、みんなとはぐれてしまった。しばらくして見つかったものの、何だか様子が違っていて……。ハピプリ・姫プリ&アイカツ!コラボ小ネタです。 現3-219 『コフレっちのメイク講座』 Mitchell Carroll どーしてもメイクが苦手なはるかのために、講師役を買って出たのは、ノーブル学園ならぬドリームスクールからやって来た彼女。そしてアシスタントは――何と、この人のみ!?ワイガヤ担当(?)のパフとアロマも見守る中、メイクレッスン、スタート! 全2-154 『Burnin’』 Mitchell Carroll アイカツ(ジョニー時代)とのコラボ。真夏の豚のしっぽ亭に現れた、マラカスを手にした燃えに燃える謎の来客! 弾ける熱さとリズムにさしものプリキュアたちも苦戦を強いられるなら、現れたのは……!? ドタバタ・ハチャメチャ・チャチャチャ! とお届け致します♪ 全2-169 『華麗なるプリキュア』 Mitchell ampCarroll 「待て!まだ帰さん!!」水晶の鑑を手にして島を去ろうとしたマナたちを引き留めるメラン。マナたちは無事帰ることが出来るのか!? ドキプリ30話『最後の試練!伝説のプリキュア!』からまさかのコラボです。 現5-29 『ゆかりんクエスト』 Mitchell Carroll 「どうにかしてゆかりの慌てた姿を見てみたいものジャバ」長老の言葉に次々に現れる勇者たち。しかし敵も中々に手強い手強い!「それにしても〇〇〇、しんでしまうとはなにごとジャバ!」 現5-49 『血を吸いに来てやったわよ!』 Mitchell Carroll アイカツとのコラボ。「何ですとぉ!? キラパティに吸血鬼が現れたぁ!? そ、そんな……」ゆかり、ひまり、あきら、あおい。仲間たちが続々と毒牙にかかり……いちか、絶体絶命!? 全2-302 『血を吸いに来てやったわよ! ~ノーブル学園編~』 Mitchell Carroll またまたアイカツとのコラボ。あの御方が今度はノーブル学園に!! しかしそこにもう一人、きららを庇って(?)現れたのは、まさかの……!? 現5-145 『キラパティ・ウォー!』 Mitchell Carroll なんですとぉ~!?キラパティとがるぱんのコラボですと? ウィー!忙しくなるわ、ビブリーも手伝って。 よぉし、わたしも張り切って……って、あれ?あおちゃん?ひまりん?ゆかりさんまで!?しょんなぁ……! 現5-152 『アイスは冬が旬』 Mitchell Carroll キラプリ&ドラゴンボールのコラボ。ある日、キラパティにやって来た何とも慇懃無礼な謎の人物――。「なんなの?この凍てつくような緊張感は……」高校生コンビが凍り付く中、お勧めのスイーツを一口食べた彼は……!? 全2-345 『ぽわぽわ』 Mitchell Carroll わたしが作ったプリンを、お姉ちゃんに褒めてもらった。嬉しいのです。感激なのです!……あれ?口調、伝染っちゃってます?あんまり変わらないですよね……? 本編でひまりの家族が描かれていないのをいい事に(!?)書かれた、“勝手にアイカツとのコラボ”SSなのです! 現8-60 『猪突猛進みたいに言うな』 Mitchell Carroll 「おにい、いるー?」ひなたの何気なーい一言に、色めき立つ人とは……!? まさかのあの作品とのコラボ、全集中でなくお気楽にお楽しみください♪ 現9-69 『ニンジンは葉のほうが栄養がある』 Mitchell Carroll トロプリ&ポンコツクエストのコラボ。カクとイムラの前に現れたウサギのキャラ。それを追って来たのは……。 カテゴリー名【Mitchell&Carrollの140文字SS】 カテゴリー名【オールスタープリキュア!絆わんだふる!春のSS祭り2024】 レス番号 作品タイトル 作者 備考 競作11-4 『ユニとさんご』 Mitchell Carroll 某局・ヤギが主役の旅番組の再来か? いやヤギやないし、宇宙人やし! さんごと出会ったあかねとやよい。彼女が連れているペットとは……!? 色々出てきますが、どうぞ笑ってお楽しみください! 競作11-11 『B▲ND▲I』 Mitchell Carroll 「ペット欲しいわぁ~」あかねの呟きに、やよいが差し出したモノとは? やよいちゃんの説明、完璧です(笑) カテゴリー名【オールスタープリキュア!ひろがるスカイ!春のSS祭り2023】 レス番号 作品タイトル 作者 備考 競10-2 『お水はセルフサービスです。』 Mitchell Carroll 「空」って「そら」って読むだけじゃないからね?しかもちゃんと(?)「百合」だからね? まさかのNHK Eテレ「オトッペ」とのコラボ。突如響き渡るらんらんの叫び。その理由は? 競10-8 『空』 Mitchell Carroll 大舞台でのサッカーのPK。運命のピッチに立つなおと、観客席で見守るれいか。その時、審判のホイッスルをかき消して大空に響き渡ったもの。それは……! カテゴリー名【オールスタープリキュア!トロピカれ笑顔!春のSS祭り2022】 レス番号 作品タイトル 作者 備考 競9-7 『5.3』 Mitchell Carroll 「どうしたの?その前髪」学校で友達に質問された、ひかりの前髪。引っ込み思案の彼女が前髪をセットし直す理由とは……? 「TAKO CAFE」の怒涛の一日が始まります。 競9-9 『プリキュアスウィートゼリー』 Mitchell Carroll 最近売れている「プリキュアスウィートゼリー」なるものの体験レポート。体型が気になる、でも美味しい物も食べたい、だってせっかくの人生なのに。そんな悩める乙女を代表して、レポートするのは……? 競9-24 『トワめし。』 Mitchell Carroll 以前、とある御方から御馳走になった「あんみつ」。あれがわたくしの食べ物遍歴の原点でしたわ。様々な失敗もありましたが、その歴史を少しだけ紐解きますと……。 カテゴリー名【オールスタープリキュア!キュアキュアTouh!!冬のSS祭り2021】 レス番号 作品タイトル 作者 備考 競8-6 『パプリカ』 Mitchell Carroll 見た目があまりにもアレに似ているので落胆し、つい荒ぶってしまったせつなを、癒してくれた優しい甘み。その野菜は……。(〇〇県の名産だったんですね!) カテゴリー名【オールスタープリキュア!イマジネーションの輝き!冬のSS祭り2020】 レス番号 作品タイトル 作者 備考 競7-4 『えみるくボーイ』 Mitchell Carroll 「そういえば……私の母が、気になるプリキュアがいるのだけれど、そのプリキュアの名前を思い出せないらしいのです」一夜にして漫才界の星となった、あの人たちのあのネタで、よりによって、あのプリキュアが弄られる!? 元ネタ知らなくても楽しめるカンペキ過ぎる展開! 笑い過ぎにご注意ください(笑) 競7-23 『プリフェッショナル~仕事の流儀~』 Mitchell Carroll 今度はあの長寿ドキュメンタリー番組に、伝説のミラクルライト職人が登場だぁ! え? でもミラクルライト職人って、彼女だったのぉ!? “あと1個だけ、多く~、つ・く・ろ♪” 競7-30 『ミルクガール』 Mitchell Carroll 「そういえば、私の母が、気になるプリキュア作品があるのだけれど、その名前を忘れてしまったらしいルン」まさかの第二弾、登場!今度はあのシリーズが弄られる?元ネタ知らない、めちょっく……って方でも大丈夫ルン♪ 競7-31 『孤独のグル眼』 Mitchell Carroll ったく……あたいだって、たまには時間や社会に囚われず、幸福に空腹を満たしたいっつーの。え?いつも自分勝手で自由?そんなことないっつーの!まさかのあの作品のパロディ登場。って、これじゃあたいは孤独になれないっつーのぉぉぉ! 競7-32 『あはれ!カッパードくん』 Mitchell Carroll 「あはれ!名作くん」とのコラボ。「なんという、歪んだイマジネーションだ!吸収しきれるか……!?」ボルトとスウィーツが何故かプリキュアごっこをしていると、そこに現れたのは? カテゴリー名【オールスタープリキュア!フレ!フレ!冬のSS祭り2019】 レス番号 作品タイトル 作者 備考 競6-3 青木曾太郎「道」 Mitchell Carroll 拝啓 青木曾太郎様。素晴らしい書をありがとうございます。ご令孫・麗華様への応援のお気持ち、行間からひしひしと伝わって参りました。しみじみ……。なお、この度は私めの悪筆のせいで「ハグ」が「ハゲ」に見えてしまった由、心よりお詫び申し上げます。ごめんクル。 競6-10 びーえる!2 Mitchell Carroll え、第2弾!? 大丈夫かな。でもって第2弾だけに、あゆみとやよい、女の子同士の秘密の〇〇に、ついにあの人も加わって……。 カテゴリー名【オールスタープリキュア!魔法でつなぐ!冬のSS祭り2017】 レス番号 作品タイトル 作者 備考 競4-2 『fLyInG MeMoRy』 Mitchell Carroll 「私、大事なことはメモするようになったの」ナシマホウ界にやって来た補習メイトたち。ケイのメモ帳に書かれているのは……ああ、確かにそれは大事なことだよね。何たって今年のテーマは「魔法」と「繋ぐ」だし! 超フライングの小ネタ、お楽しみ下さい。 競4-15 『ブルーにこんがらがって』 Mitchell Carroll 巷で噂の四つ葉町のドーナツ・カフェ。ここのドーナツのファンは、どうやら女の子だけではないようで……「失礼ね! わたしたちだって、女の子よっ!」ハワイから、そしてさらに遠い魔法界から集い繋がり合う、いつもとちょっと違ったお茶会を。 競4-18 『mAiDEn VoYAgE』 Mitchell Carroll R18 『魔法つかいプリキュア!』より、エミリー&ジュン。※R18・ふたなりです。閲覧にはご注意ください。 競4-19 『利き唇』 Mitchell Carroll 全2-240の続き……か?? ベニーギョが挑むことになった相手は、魔法つかいプリキュアの3人だけじゃなく、オールスターズに何故か他の面子も混じった50人! 甘くて柔らかくてキビシイ勝負に、何故か魔法について語り始めるベニーギョ。一体その勝負とは。 カテゴリー名【オールスタープリキュア!幸せ満開!冬のSS祭り2016】 レス番号 作品タイトル 作者 備考 競3-9 『エレンのギター講座~セイラのE.ギター講座』 Mitchell Carroll アイカツとのコラボ。うらら、はるか、ひめ。生徒たちを集めて、エレンのギター講座の始まり始まりニャ~!の、はずが。「何ですか?このカッコイイ音は??」近くでやってる別のギター講座にみ~んな取られてしまい……。「別に、だから変身して行ったわけじゃないんだからね!」 競3-12 『トワえもん』 Mitchell Carroll 「巨大なマーブルドーナツが食べたーい!」「パフやアロマみたいに、空を自由に飛びたいな~」「「トワえも~~ん!!」」あんな夢、こんな夢、みんなみんなみんな……は、叶えてくれないのかも!?「どーしてよっ、あたしの夢も叶えなさ~い!」 競3-17 『トワとメロディっちのバイオリン講座』 Mitchell Carroll トワと一緒にバイオリン講座を開くのは、たまごっちスクールからやって来たあの人。でも、いつの間にか何だか違う講座になって来て……。「え、こうざない? ガーハッハッハッ!!」「今度は“こうざ”と“こうじゃ”を掛けたんですね!」 競3-20 『フレッシュな悪夢』 Mitchell Carroll 偉大なるらんこ先輩をも唸らせて調子に乗るアロマが、またも早口言葉を披露! でもそれがドミノ倒しのような混乱を引き起こして……。意外な言葉が思わぬ引き金を引いちゃうことって、あるんですよね~。 競3-48 『その女、凶暴につき』 Mitchell Carroll 春ほど近い森の中、まさに春を食するような、シブ……いや、美味しそうなお弁当を堪能するつぼみとえりか。しかし、えりかの冗談が実現したかのように、木にもたれて眠る熊を発見! それを見たえりかは……そして、その結末は!? 競3-49 『222』 Mitchell Carroll アタシの夢は、世界を駆けめぐるファッションモデルになること――。ある日のお風呂上り、アタシ完璧!な蒼乃美希を、とんでもない悪夢が襲う!? 競3-50 『MY JUMBO DREAM』 Mitchell Carroll なぎさったら。ちょっと宝くじ買っただけでしょ?いや、サラダファミリーくらい大きなたこ焼き屋って、それ、サラダじゃなくてサグラダファミリアだから。え……何も、そんな風に考えなくても。それはちょっと妄想し過ぎ……って、なぎさ~! 競3-51 『My Little Happiness』 Mitchell Carroll 小さな幸せとは、この目に映る事象そのものではないのかも知れない。何者かとの目に見えぬ交流、そこに宿るものこそが……あら、流石にちょっと硬すぎるかしら。小説家への夢を胸に、何かを探すように町を歩くこまち。彼女が出会ったものとは、果たして? カテゴリー名【オールスタープリキュア!ハピネス注入!冬のSS祭り2015】 レス番号 作品タイトル 作者 備考 競作2-4 『羊羹ごろりん』 Mitchell Carroll 「おじいさんが山でおむすびを食べようとしていると……」「かれん、それは違うわ。出てくるのはおじいさんじゃないし、場所も違うの」「何を言っているの?こまち」「それに、食べようとしていたのは当然、おむすびじゃなくて羊羹なの」「そこだけ『当然』って……」「だって、大切なことだもの」 競作2-5 『honey』 Mitchell Carroll はいはい。ひめちゃんったら、本当にハニーキャンディが好きね。え?そ、それって、わたしの大切な…… 競作2-15 『☆☆☆』 Mitchell Carroll 今日はバレンタインデー。チョコの甘さと共に、それに籠った人の願いが、涙を誘うことだってある。亜久里とレジーナ、その想いは、甘いチョコレートの中に一瞬で溶けだして……。 競作2-16 『★★★』 Mitchell Carroll 競作2-15続き。だけどそれだけで終わらないのがレジーナ。白と黒、天使と小悪魔、喧嘩は仲良しの裏返し♪ 亜久里とレジーナ、気付けばいつもの大切な日常の中に。 競作2-42 セーラームーンとのコラボ『プロローグ』 Mitchell Carroll いつも通りの些細なことから、うさぎに追いかけられて居たはずが、五人と二羽と二匹に追いかけられる羽目になったちびうさ。思わず叫んだその台詞は――。 競作2-43 セーラームーンとのコラボ『本編』 Mitchell Carroll 「もっとこう、新鮮なお客さんが、ドドーッと来てくれないか しら」奏の呟きが呼び寄せたのか、ちびうさの叫びのなせる技なのか。今日はお客さんの居ないラッキースプーンに、まさにドドーッと、空からお客さんが……!? 競作2-44 セーラームーンとのコラボ『エピローグ』 Mitchell Carroll あれから数日。うさぎたちの仲間だという女性が、プリキュアたちの元を訪れたのだが、その中の一人にラブは憧れを抱いたようで……。最後は○○○&○○○のコラボが登場! カテゴリー名【オールスタープリキュア!ドキドキきゅんきゅん!冬のSS祭り2014】 レス番号 作品タイトル 作者 備考 競作3 「ぬくもりをあなたに」 Mitchell Carroll いつも仲良し。今日も元気にスマイルチャージ!“嫌よ嫌よも好きのうち”“心頭を滅却すれば火もまた涼し”と申しまして、愛があれば多少の行き過ぎなんて気にしない。キャッキャウフフのぬくもりをあなたに♪ 競作38 『再会』 Mitchell Carroll ラブ&せつな。雪が融けて、四つ葉町に春が来る。そして待ちに待った再会の時が――。浮き立つような、この想いをあなたに。 競作44 『PARADOX』 Mitchell Carroll 頼りがいのある仲間。色鮮やかに変貌した世界。でも、時折心を襲う寒さは厳しくて……。ラビリンスのせつなの元へ、ある日、赤い髪と青い髪の少女が刺客として訪れる!守りたいもののため、あの姿に変身した彼女の。そこにやって来たのは!?
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BBC RADIO, 1964 - 1965 ■Get Satisfaction...If You Want! (1CD) The Swingin Pig TSP-CD-003 (LIST #1) ■Cops Robbers (1CD) The Swingin Pig TSP-CDS-003 ■Camden Theatre 1964 (1CD) The Swingin Pig TSP-CDS-004 ■Beat Beat Beat at the Beeb (2CD) Invasion Unlimited IU 9428 (LIST #3) ■Beautiful Delilah (1CD) VGP/TMQ-71021 ■Down the Road Apiece (1CD) Oil Well RSC 040 CD ■Live in London 63-65 (1CD) DR 007 CD ■Radio-Active! (1CD) Pyramid RFT CD 008 ■How Britain Got the Blues (1CD) Bad Wizard BW 6134 ■The Lost Treasure (1CD) VGP-172 (LIST #2) ■Live! On the BBC (1CDR) Sister Morphine Records MORPH 43 BBC RADIO LIST Date Program Songs 1 2 3 4 1963 10.26 Saturday Club Come On ● Memphis, Tennessee ● Roll Over Beethoven ● 1964 02.03 Saturday Club Don t Lie To Me ● You Better Move On ● I Wanna Be Your Man ● Mona (I Need You Baby) ● Walking The Dog ● Bye Bye Johnny ● 02/03 Saturday Club (Live) Beautiful Delilah ● Roll Over Beethoven ● 03.19 Blues in Rhythm (Live) Route 66 ● Cops Robbers ● You Better Move On ● Mona (I Need You Baby) ● 04.10 The Joe Loss Pop Show (Live) Hi-Heel Sneakers ● Little By Little ● I Just Want To Make Love To You ● I m Movin On ● 04.13 Saturday Club I Just Want To Make Love To You ● Walking The Dog ● Not Fade Away ● Beautiful Delilah ● Hi-Heel Sneakers ● Carol ● 05.25 Saturday Club Meet Me In The Bottom ● You Can Make It If You Try ● Route 66 ● Confenssin The Blues ● Down The Road Apiece ● 07.17 The Joe Loss Pop Show (Live) It s All Over Now (rehearsal) ● It s All Over Now ● If You Need Me ● Confenssin The Blues ● Carol ● Mona (I Need You Baby) ● 07.17 Top Gear Around Around ● If You Need Me ● I Can t Be Satisfied ● Crackin Up ● 10.08 Rhythm Blues Ain t That Loving You Baby ● 2120 South Michigan Avenue ● 1965 03.01 Top Gear Down The Road Apiece ● Everybody Needs Somebody To Love ● The Last Time ● 08.20 Yeh! Yeh! Mercy, Mercy ● Yeh! Yeh! / Saturday Club Oh Baby (We Got A Good Thing Goin ) ● (I Cant Get No) Satisfaction ● The Spider The Fly ● 08.20 Saturday Club Cry To Me ● Fanny Mae ● THE ED SULLIVAN SHOW, CBS TV, 1964 - 1969 ■Conquer America (1CD) The Swingin Pig TSP-CD-007 ■Cops Robbers (1CD) WPOCM 0289 D 016-2 ■Liver Than You ll Ever be (1CD) Living Legend Records LLRCD 006 ■As Tears Go by (1CD) Oil Well RSC 001 CD ■Summer Reruns (1CD) VGP-034/TMQ-72011 ■Ed Sullivan by the Quad (1CD) Hercules HC 0001 READY, STEADY, GO!, ARTV, 1964 - 1966 ■Crackin Up (1CD) Back Trax CD 04-88006 ■Get Your Kicks (1CD) WPOCM 0289 D 018 ■Bright Lights, Big City (2CD) Dandelion DL 099/100■The Ultimate TV Masters Vol. 1 (1CD) Hercules HC 0005 SHINDIG!, ABC TV, 1964 ■Du Fond du Coeur (1CD) FF 01 ■The Bery Best Rariest of Shindig! (1CD) Hercules HC 0006 COMPILATION 1963 - 1969 ■The Early Rolling Stones Live 1964-67 (1CD) Bulldog Records BGCD 029 ■The Original Rolling Stones Live (3CD) Starlife HRCD 52027/52030/52037 ■Beast of Eden (1CD) Heartland ■Our Last Concert(s) Ever (2CDR) Sister Morphine Records MORPH 057 ■Radio TV Show Vol. 1-4 (4CDR) no credit ■From Now to Then (1CD) Blue Moon Records BMCD28■On Television 1964/65 (1CDR) Decca USUK-64656 ■Vintage Stones / 40th Anniversary (2CD) no credit ■Vintage Stones 2 / 40th Anniversary (2CD) no credit ■Satisfaction (Vol.1) (1CD) Banana BAN-040-A ROCK N ROLL CIRCUS, BBC TV, 1968 ■Rock n Roll Circus (1CD) Chapter One CO 25123 ■Rock n Roll Circus (1CD) Living Legend Records LLRCD 036 ■More Rock n Roll Circus (1CD) Living Legend Records LLR-CD 058 ■Unreleased Live Stones 1968-1979 (1CD) Golden Stars LACD 1034 BACK / NEXT
https://w.atwiki.jp/ondating/pages/11.html
Online dating websites provide single men and women the opportunity to meet others in their area for casual dating. For lesbian singles, it can be easy to start a casual relationship online. All you need is to create an account on an online dating website and start browsing profiles of other members. How dating sites help lesbians to find a casual date Dating apps are often considered to be just for finding a partner for a serious relationship, but in reality, they can be used to find a casual date. Some dating apps advertise themselves as being the perfect choice when it comes to meeting someone for a one-night stand or casual relationship. Matchmaking services are not the only type of dating website that girls use when they want to quickly find someone with whom they can have some fun. There are also websites for meeting people who are looking for different things. For example, women who are looking for something short-term or long-term, or something that is more permanent. Dating platforms are a great way to meet people. Some of these services are exclusively for singles looking for their future spouse, while others are exclusively for finding a casual date. The latter kind of apps have largely contributed to the theory that dating is easier. With their intuitive design and straightforward interface, you don’t have to worry about what to say or how to behave on yourfirst date. The only thing you need is to start a ‘magic’ matchmaking process. Why do many people stick to casual relationships? Casual dating online for singles is almost a new norm in modern society. It s an alternative to traditional dating that is not only less time-consuming but also more convenient. There are several advantages to this new way of meeting people, but there are also cons to it. Casual dating is becoming more common than ever, mainly because of the rise of online dating services. People who are single and looking for love use these platforms to meet someone new. These online dating sites are now generally regarded as ‘more fun’ than traditional dating methods, but there are some cons to using online dating as well. Online dating is an excellent way to make connections between people who would otherwise never come into contact with each other. It provides an opportunity for people all over the world to find their perfect match without having to make a lengthy commute. The most popular forms of online dating include matchmaking websites, as well as local singles groups that use social media platforms like Facebook or even Craigslist. Advantages and disadvantages Dating can be very exciting during the first stages. However, it can also be very frustrating and disappointing. Let’s have a look at some pros and cons of casual dating online for single lesbians. The Pros - More freedom to express yourself freely without any fear of rejection or disapproval. You are able to get to know people even if you are shy or not confident enough in your own skills. - More chances of meeting someone who has the same interests as you do. - You are less likely to feel pressured into something or get trapped in a relationship that doesn t work for you because casual dating is more about having fun and meeting new people than finding a serious partner for life. The Cons - There is always the risk of getting hurt emotionally when someone rejects you or if you discover that they don t share your interests after having invested time into the new connection. - It does not provide the stability that some people might be looking for when they are in search of love or when they want to settle down with someone.
https://w.atwiki.jp/mainichi-matome/pages/157.html
The story below is originally published on Mainichi Daily News by Mainichi Shinbun (http //mdn.mainichi.jp). They admitted inventing its kinky features, or rather deliberately mistranslating them from the original gossip magazine. In fact, this is far from the general Japanese behavior or sense of worth. このページは、毎日新聞事件の検証のための配信記事対訳ページです。直接ジャンプして来られた方は、必ずFAQをお読みください。 ※ この和訳はあくまでもボランティアの方々による一例であり、翻訳の正確さについては各自判断してください。もし誤訳(の疑い)を発見した場合には、直接ページを編集して訂正するか翻訳者連絡掲示板に報告してください。 "College-girl pros get happy campers pitching tents -- in their shorts"「女子大生売春婦は、ハッピーなキャンパーたちにテントを張らせる - 彼らのパンツで」 拡散状況 関連ページ "College-girl pros get happy campers pitching tents -- in their shorts" 「女子大生売春婦は、ハッピーなキャンパーたちにテントを張らせる - 彼らのパンツで」 (*1) (2005年7月2日配信、7月6日転載) 20050702p2g00m0dm006000c.html 転載 ttp //www.asiansexgazette.com/asg/japan/japan04news71.htm 転載先でのタイトル "Japanese college-girl pros get happy campers pitching tents - in their shorts" Masami Nemoto, 21, is a college junior who enjoys two things nature and sex. Well, actually there s a third things she also likes money. ネモト マサミ(21歳、大学2年生)は、2つのことが楽しみであるー自然とセックスだ。実際には、もう一つ好きな物がある。お金だ。 So on weekdays when recreational campsites are normally unsupervised by park rangers and private guards, Masami and a girlfriend pitch their tent, unfold a couple of chairs and then start make their male companions happy campers indeed. レクリエーションのキャンプ場が公園の巡回員やキャンプ場の警備員に通常監視されていない平日などに、 マサミは女友達とテントを張り椅子を2つ広げ、それから彼女らの男友達を本当の幸せなキャンパーにし始めるのだ。 "You can t get the same kind of thrill in the city," she tells Jitsuwa Knuckles. "I ve tried visiting happening bars (where patrons engage in intercourse as other patrons look on) or private orgy parties, but it s just not the same. And I wanted to pick up some extra money. That left encounter sites on the Internet, which wasn t really much fun either. You need to have some kind of excuse to pick up men, so I came up with the idea of camping." 「街では同じような刺激は得られない」と彼女は「実話ナックルズ」に語る。 「今までハプニングバー(他の客にみられながら、セックスをするところ)とか、 プライベートな乱交パーティとか行ってみたけど、同じじゃない。 それに、私、ちょっと余分にお金欲しかったし。それ以外のネットの出会い系サイト、 これもあんまり楽しくなかった。男の子に声をかけるなんらか口実に、キャンプを思いついたの。」 Inviting her classmate Mai along for the ride, so to speak, Masami posted a notice on a blog and immediately got 30 responses, despite her fairly steep charge of 50,000 yen a head. クラスメートのマイに一緒に行くよう持ちかけたマサミは、ブログに知らせを載せ、 一人5万円とかなり高額だというのに、すぐに30通もの返事を受け取った。 Jitsuwa Knuckles supplies photos of Masami accompanied by young Jun Hashimoto, 20, an underclassman at the same school who got the nod when he admitted to the campfire girls that he was still completely uninitiated in the ways sex. 「実話ナックルズ」には、同じ学校の下級生であるハシモト・ジュン(20歳)と一緒のマサミの写真を載せている。 彼はまだまったくセックスのやり方を知らないということを告白したので、キャンプファイヤーガール達は彼を参加させた。 "Really? How sweet," she crooned, eager to deprive him of his virginity. 「本当?素敵だわ」彼の童貞を奪うのを楽しみな様子で彼女は言った。 Two other guys, Naoki and Masaru, joined in for the fun and games. The group left the train station set off the sticks like five perfectly innocent hikers. When they arrived at the camp site, darkness was fast approaching. While one of the guys pitched the tents and laid out the sleeping accommodations, another got the briquettes going on the barbie. 他の2人の男子、ナオキとマサルは、面白半分に参加した。そのグループは杖を持って5人のまったく純粋なハイカーを装って駅を出発した。 彼らがキャンプ場に着いたときには、すでに暗くなろうとしていた。男の子のうち一人がテントを張り、寝るところを用意している間に、 他の男子たちはバーベキューのための練炭を集めた。 Feeling fully relaxed in the fresh mountain air, the gals started a game called "King of the Camp," in which the other participants must follow any order handed down by the "king" (or "queen," as the case may be). 山の新鮮な空気ですっかりリラックスしている中、女の子たちが「キャンプの王様」というゲームを始めた。このゲームは、王様(この場合、 「女王」の方がいいのかもしれないが)が出す命令に他の参加者たちが従わなければならない、というものだ。 "Queen" Mai got the ball rolling by ordering everyone to chug-a-lug a can of beer. 「女王」マイが全員に缶ビール一気飲みの命令を出すと、ゲームが始まった。 Next it was Masami s turn, and she commanded the fellows to "grope any part of Mai s body that you feel like." 次はマサミの番だ。彼女は男子に「どこでもいいからマイの体の好きなところを触って」という命令を出した。 Mai made a show of resistance, but soon she was attacked by Russian hands and Roman fingers, including her most intimate places, through the material of her clothing. Which was removed shortly thereafter when Queen Masami gave the next command. マイは抵抗する様子を見せたが、急ぐ手や動き回る指が服の素材を通じて彼女の一番大切なところまでも攻撃した。 だが、 女王マサミが次の命令を出したので、手短に終わってしまった。 Then Naoki ordered the two ladies to give cherry boy Jun a close-up tour of their nude bodies, warning him not to get overexcited and lose it prematurely. そしてナオキが2人の女性に彼女たちの裸を、童貞のジュンに興奮しすぎないよう、 早めに終わらせるようにと注意して、近くで見せるように命令した。 "Why is it," Mai murmurs to no one in particular, "that just looking into the flames of a campfire is enough to get me all wet and horny?" 「どうしてかな」とマイは誰にとも無くつぶやいた。 「キャンプファイヤーの火を見つめてるだけですっかり濡れて(性的に)興奮して来るのは?」 "Maybe it s because some of us Japanese were descended from tribes of ancient hunters," Naoki suggests. "You can distinguish them from the ones with agricultural roots depending on who gets horny or not when they re around the campfire." 「それはたぶん僕たち日本人のうち何人かは昔の狩猟民族が祖先だからさ」とナオキは言った。 「農耕民族が先祖の人たちとは、キャンプファイヤーの周りにいるときに(性的に)興奮するかどうかで違いが分かるよ。」 Putting this evolutionary theory to the test, the two ladies spent the next several hours giving their three customers their money s worth, with an orgy under the stars. And for once they could bellow to their heart s content during climax without concerns over being heard by folks living next door. この進化論が本当かどうか確かめようと、2人の女性はそれからの何時間かを 3人の客の料金に見合う分だけ、星空の下乱交パーティをして過ごした。 今回に限り、彼らは隣の奴らに聞き耳を立てられる心配無しに、 クライマックスの時に思う存分うなり声をあげることが出来たのである。 And for their exemplary efforts, Masami and Mai each emerged 75,000 yen richer. そして、マサミとマイは、模範的な活動をしたことで、それぞれ7万5千円ずつ儲かったのであった。 By Masuo Kamiyama カミヤマ マスオ 拡散状況 Asian Sex Gazzete http //www.asiansexgazette.com/asg/japan/japan04news71.htm 関連ページ 元記事一覧 毎日新聞英語版から配信された記事2005年 神戸女子大学
https://w.atwiki.jp/legendofnorrath/pages/354.html
Legend of Norrath Winner s Choice Tournaments Weekend 12/1-12/2 - 11/30/2007Don t miss theLegends of NorrathWinner s Choice Constructed Tournaments happening this Saturday and Sunday, December 1st and 2nd, at 10AM PST and 5PM PST! Check out ourEvents Calendarfor more details. See you there! Event Feeアリ、賞品アリなので特に解説なし。 TCGPlayer.com Forsworn Preview Runaway Clockwork - 11/30/2007 TCGPlayer.com will be featuring a preview of theForsworncardRunaway Clockworkthis week, with an article by Evan Heimlich Lorentz. Be sure tocheck it out! TraitはConstruct…Clockwork SpiderもAnimalですし、Clockworkも種族としては成立してないようです。 ともあれ、リスキーながらコスト効率もいいのがClockworkのいいところ、でしょうか。 ここで、ようやくClockworkが出てきましたが…もしかすると、SoF※絡みでMeldrathなんかも出てくるかも? ※Shard of Fear…ではなく、Secret of Faydwer。EQ1の最新拡張で、Meldrathが機械要塞か何かを建造してるようです。 Get the First Legends of Norrath Forsworn card - available on December 3, 2007! - 11/29/2007 With the release of Forsworn just around the corner, we are giving players the opportunity to leap into Forsworn gameplay with the Froglok Herbalist. This powerful new unit features a brand new addition to Legends of Norrath – the Froglok race, as well as the Reinforce keyword (which allows this unit to jump to other quests in time of battle). These amphibious flower pickers are the perfect compliment to your Legends of Norrath dominance! Froglok Herbalist The Froglok Herbalist can be yours for a limited time from the Legends of Norrath store between Monday, December 3rd at 3 00 PM PST and Monday, December 17th at 3 00 PM PST. Every three (3) Oathbound Booster Packs purchased will add one (1) copy of the Froglok Herbalist (2P1) digital promotional card to your Legends of Norrath online collection. May the valor of Mithaniel Marr shine upon you! Froglok Herbalist入手方法: 12/4 8 00~12/18 8 00(日本時間)の間、Oathboundのブースターを3パック購入すると1枚貰えます。 注意!3パック以下の購入の累積(2枚+1枚等)では適用されないようです。 Forsworn第一号(Promoですが)を手に入れるチャンス?・・・です。 1枚いくら、と考えなければカードの性能自体はなかなかのものなので、最悪Trade入手しておいても損はないです。 いっそこれをPromo Weekendで出しておけばポイント高かったんですが。 Forsworn Unit Week An Elf of a Different Color - 11/29/2007 by Evan Heimlich Lorentz, Game Designer at SOE Denver In the Oathbound set, all units with the Elf trait were light. Conceptually, the designers thought of all these units as High Elves. But of course, the world of Norrath is home to other kinds of Elves -- and we had an eye on a future that would allow us to include those others in Legends of Norrath as well. If you ve been keeping up with the Forsworn previews so far, then you ve already seen the opposite end of the spectrum. The Dark Elf Noble is one of several Dark Elves in the set. As you might expect, they re all shadow. But what about the happy medium filled by neutral units? Forsworn has representation in this area as well, in the form of Wood Elves. Here s a sample Wood Elf Ranger You may not be able to afford the 3 power to shoot one of the Ranger s arrows on every single turn, but let s face it -- it costs a fair amount of power because the ability is really useful. This is one of a very small number of cards able to deal damage outside of combat repeatedly (not just one time). The Ranger can be used to surgically take out a wounded or low-health unit before you begin a combat -- or in situations where engaging in combat with your opponent is not the best strategic choice. And note that the Ranger doesn t have to exert to use this ability. Later in the game, when you have more power at your disposal, you might even find situations where you ll fire off more than one shot in a turn. Thanksgiving Tournament Marathon Weekend - 11/20/2007Legends of Norrath will be thanking players over the extended Thanksgiving weekend by rewarding them with extra packs and loot! Between 5 00 PM PST on Wednesday, November 21st and until 12 00 AM PST on Monday, November 26th players can accumulate an overall tournament score based on their win/loss record in tournaments (3 points for a win and 1 point for a loss). To earn points during this marathon, simply participate in any tournament over this holiday weekend. Draft, Constructed, Highlander or No-Rare format all count toward earning points. The top two players with the highest overall tournament points (not rating) during the marathon weekend will receive a loot card of their choice! As an added thank you , we are increasing the rewards to our marathon tournament players. Each Holiday Bonus tournament during this Thanksgiving holiday marathon weekend will reward each player in the tournament with one (1) Oathbound booster pack! Head over to the Tournaments Lobby to build your tournament point score today. Have a Happy Thanksgiving from the entire Legends of Norrath Team! これもThanksgiving関連。当日少しだけ除いてみましたが、Tournamentロビーはなかなか盛況なようでした。 (時間がなかったのと、Feeの発生があるかどうか確認できなかったため、具体的な内容はチェックしていません。) Tech and Accounts/Billing Support limited during Thanksgiving Holidays (Thursday, November 22nd and Friday, November 23rd) - 11/19/2007 This Thursday and Friday, November 22nd and 23rd, Technical and Account/Billing staffing will be limited to email support. Please visit the support site athttp //www.station.sony.com/en/support/to submit your inquiries. Your opponent s best chance of dealing with the Wood Elf Ranger is to attack it on his own turn. But then, even this could prove challenging because he has the Sentinel keyword. Every unit your opponent plays while trying to amass attack will only help the Ranger s defense. And when your turn comes around, you ll be able to use that archery ability to take out that new opposition. Discuss this article in theforums. ・・・そういえば、WoodだろうがDarkだろうがTraitは Elf なんですね。 Fallen ChieftainみたいなTrait強化はないかもしれません。 Forsworn Unit Week Oozes and Ahhs - 11/28/2007 By Chuck Shocho Kallenbach, Game Designer I bet when you first heard about the new Forsworn expansion set, you thought to yourself, Gee, I hope there are lots of new unit types and traits. Like maybe some Oozes! No? Really? Man, I thought they were pretty popular. At any rate, the tradition of semi-autonomous piles of glop goes back a long way. Of course there are movies like The Blob, and a certain ground-breaking, paper-and-pencil roleplaying fantasy game featured a collection of mobile goo that did all kinds of fun things. When we design a new game, there s always a period of random, crazy card design. There were dozens of card ideas generated for Oathbound that didn t make it into that first set. A few of them had effects triggered by self-destruction, and many of those became Goblins in Forsworn. But a select few that worked in different ways were deemed similar enough to get a trait, and the Oozes were born. If you re a player who becomes sentimentally attached to his units, or somebody looking for sturdy types to roadblock, then Oozes are not for you. You won t get the full effect of these globs unless you kill them off. Of course, as in many things, timing is everything. Grimy Ooze The Ooze of the Grimy variety is handy against a rush of small units. If you can find a quick way to destroy it, you can clear away one whole side of the playmat. I like to use the Grimy Ooze with the Iksar avatar text that lets me exert to damage one of my units to draw a card. I play the Ooze, whack it with my avatar, and then launch a raid that I plan to lose. Just don t exert the Ooze for attack, and you ll be sure not to win and be able to spray grimy goodness all over the place. There are other Oozes in the set that punish your opponent for completing quests and even destroy an opponent s weapon. Another bonus from the art direction standpoint is that the artists had a fun time with the Ooze illustrations, providing us with some new and different looks for units in Forsworn. Discuss this article in theforums. 種族 としての追加はFrogloks、Goblins、Dark Elves、Wood Elvesだと発表されていましたが、 言われてみればこういうアプローチもある、ということなんですね。 上記4つ だけ 、とも言っているわけではありませんし。 Legends of Norrath Promo Weekend 11/30-12/2 -11/27/2007 Calling all EverQuest® and EverQuest® II players! What s more fun than defeating opponents in your game and picking up Legends of Norrath™ booster packs, starter decks and combo packs? Well, how about the opportunity to get even more of them? Introducing the next Legends of Norrath Promotion Weekend, set to begin at 2PM (PST) Friday, November 30, 2007 and conclude at 11 59PM (PST) on Sunday, December 2, 2007. During this special weekend, EQ and EQII players should not only enjoy an increased rate of card pack drops, but will have the opportunity to obtain two brand new cards Laricel the Gatekeeper (1P6) and Skyshield Maiden (1P7) Laricel the Gatekeeper(1P6) Skyshield Maiden(1P7) For now, these two new cards will only be available during this three-day promotional weekend, so don t miss out on the chance to get them! It s not only a great time for current Legends of Norrath players to score big, but also the perfect opportunity for EQ and EQII players to come see what all the buzz is about with this great new addition to the universe of Norrath. It will be a blast - especially with an increased opportunity to loot some great cards! So combat those EQ and EQII enemies this weekend and loot, loot, loot! Then use your card bounty to continue on your way to becoming the ultimate Legends of Norrath player! See you there! 12/1 7 00~12/3 16 59(日本時間)の間、以上のPromo Card2枚がDropします。 Forsworn前に来て、ちょっと強力なUnitが出てきました。 Maiden4姉妹の最後の一人と、Forswornに先駆けて登場するDark ElfのUnit、というのも渋い選択です。 LaricelはLegend扱いですが、Forswornで追加されるGormung the Cruel同様、LoNのシナリオアバターとしての登場しか確認できませんでした。 ※12/3追記…(昨晩時点で)Posted Tradeを見た感じ、今回はかなりDrop渋いようです。 Forsworn Unit Week Goblins, Powerful Perishables - 11/27/2007 By Paul Merakon Dennen, Senior Game Designer The majority of the action in Forsworn s single-player campaign takes place in the Lavastorm Mountains, a region in northeast Antonica. Once the design team made that decision, we looked for new unit types from that region that we could incorporate into Legends of Norrath . Goblins immediately stuck out as a good choice, as they are the primary residents of Solusek s Eye, a lava-filled dungeon that is present in both EverQuest and EverQuest II . We liked bringing in goblins to the LoN card game because we thought they were a good thematic fit for a type of mechanic that Forsworn would introduce gaining a beneficial effect when your unit is destroyed. In Oathbound , there is only one unit, Cloudsong Maiden , with a death-triggered effect, and her effect can be as much a drawback as a benefit. In contrast, the death-triggered effects of the Goblins in Forsworn will almost always be a good thing for you. One example of is with today s preview card, the Fire Goblin Scout . Fire Goblin Scout With cost and combat attributes very similar to Oathbound s Terror Wraith, this unit is no chump in battle, especially when attacking. His death trigger can be very interesting. The obvious use would be a way to expedite your own questing, but be warned that the only time that you can finish a quest is during your own quest phase after you choose a quest. What this means is that if the Fire Goblin Scout is destroyed during your main phase, and you place the last level token needed for that quest, you will not immediately be rewarded with completion of that quest. On the other hand, if you can trigger its destruction during your own quest phase, that level token might be a difference maker. Fighters can do that with Whirlwind Attack, and all archetypes have access to Brutality which could do the trick. Another use for the Scout s triggered ability would be in combination with a quest where you d love to have a level token but you d rather not complete. For example, as a priest you could play with Severed Paw of Opolla and drop your scout there to do some damage and then give yourself some power after your opponent counterattacks. In addition to introducing Fire Goblins from Solusek s Eye, Forsworn will also feature units from the goblin city of Runnyeye, located in the Misty Thicket region of Antonica. Whether Fire or Runnyeye, one thing is almost assured goblins will shake up the Legends of Norrath game with their perishable powers. Discuss this article in theforums. ゴブリン、と言えば今も昔もトリッキーな能力が魅力です。 ゴブリン気球部隊、ゴブリン穴掘り部隊…デザイン担当者が 分かってる 人だといいんですが。 Forsworn Unit Week Frogloks, Children of Marr - 11/26/2007By Chuck Kallenbach Frogloks believe themselves to be the Children of Mithaniel Marr. The god of valor bestows upon them a strong sense of honor. They are morally virtuous and good-natured, and in Legends of Norrath such qualities are found in cards that have light faction. Compared to the Barbarians, another light group of units, you ll find the Frogloks to be much more civilized. There are no Frenzy or berserker damage bonuses to be found amongst our new amphibian friends. Like the Dwarves, you ll find the Guardian keyword on a couple of Frogloks. With a strict comparison of attributes, your new Froglok buddies are more like Dwarves then they are like Barbarians. Therefore, these followers of Marr will fit well into any of your decks that feature units that protect your avatar. A total of eight different Froglok units are in the Forsworn expansion set, including one Legend. Several themes are found in just those eight cards, but the major new one is showcased on our preview card today, the Froglok Commander. Froglok Commander Let s examine that game text more closely. The white circle denotes that you won t be able to use the Commander s game text at all unless your avatar has become light. Once you ve done so, he provides a terrific bonus of +1 defense to all Frogloks. When we say all, we mean all. The Commander gives that bonus to himself. He gives that bonus to all your Frogloks. He even gives that bonus to every Froglok unit that belongs to your opponents! What a generous guy! Makes you wonder if there are bonuses like this on some of the other Frogloks in Forsworn. What could they possibly be? Could they provide bonus attack? Or bonus health? Bonus damage? What are the possibilities with lots of Frogloks in play at the same time? Or even with two Froglok decks facing each other? Good thing we have a computer on hand to keep track! Another theme introduced in Forsworn is carried out on a few of these Froglok units. Remember last week when Evan told you about the new keyword Reinforce? He hinted that some light units also have this kind of mobility – those units are Frogloks. Not only are they tough opponents for raiding decks or questing decks with boosting game text and solid defense attributes, they can use Reinforce to go where they re needed most. Discuss this article in theforums. ForswornでのFroglokは 新モデル(EQ2モデル) のようです。 A total of eight different Froglok units are in the Forsworn expansion set →Forswrnに含まれるFroglokのUnitは8種類。 Forsworn・・・いよいよです。 Phone and Live Chat Support will resume on Monday, November 26th from 10am to 7pm. Thanksgiving(感謝祭)ということで、サポートが制限されていたようです。 Forsworn Keyword Week Reinforce - 11/21/2007 by Evan Heimlich Lorentz, Game Designer at SOE Denver This is the final installment of Keyword week. (As mentioned on Monday, we ll be away Thursday and Friday for the American Thanksgiving holiday.) I have one last keyword from Forsworn to show you, and one more chance to talk about how keywords can be good for the game. Reinforce to be Reckoned With Before you take a look at today s preview card, you ll want to learn about the new Reinforce keyword Whenever combat is about to begin involving a friendly unit at a different quest, if your unit with Reinforce is ready, you may move it to that quest. In short, a unit with Reinforce is, in many ways, a two-for-one. Defensively, you can t respond to a raid against your avatar using Reinforce, but you can make three units act like four units -- that s one regular unit at each quest, and a Reinforce unit to shift between the two as necessary. Offensively, you don t have to worry about playing a Reinforce unit at the wrong quest. If you manage to punch through your opponent s units for a chance to raid against his avatar, it won t matter which quest that happens at -- the Reinforce unit can move to be there. Here s one such unit Dark Elf Noble Not only can the Dark Elf Noble move between quests as you see fit, he deals 1 damage to an opposing unit in each battle he comes running to from next door. He s like a reusable Barbarian Butcher! Exploring New Frontiers In discussing keywords so far, we ve talked about how they enable ideas that might be easier done than said, and how they enable cards that are as simple to understand as no game text cards, while still bringing the strategic depth of game text. The Dark Elf Noble represents a both a fusion and an evolution of those two ideas. If you ignored the keyword on the Dark Elf Noble and just read the remaining game text, the card wouldn t really work. You could punish the occasional opponent for using Decoy or Intimidate against you. You could pull off the odd combo with Depart or other such cards. But on the whole, there isn t a lot of unit movement in Legends of Norrath. (Well, not yet, anyway.) Which means that without the idea of Reinforce, the game text of the Dark Elf Noble is essentially not doable. With Reinforce, however, there are potential new cards to be created -- not just because the keyword itself makes a big idea simple, and not just because new almost blank cards can be created that have the keyword, but because the keyword can be connected to other game text we couldn t otherwise design. Sure, we could have written out how Reinforce works, and then written out the rest of Dark Elf Noble s text too -- but not only would that have been a tight fit for words on the card, the raw number of those words would have made the whole idea look a lot more complicated than it really is. And would we want to put a dozen cards like that into the set? Not really. There are a few units in Forsworn with just the Reinforce keyword and nothing else. But there are also plenty that, like Dark Elf Noble, have something more to go with it -- all units that are really only possible because we had the keyword. You ll find these units split across Shadow and Light, with the Shadow units being mostly Dark Elves and the Light units mostly being.... a topic for another day. Discuss this article in theforums. Reinforce それを持つユニットが置かれたクエストではない、もう一方のクエストで戦闘が開始されたとき、 そのユニットがReady状態ならば、それをそのクエストに移動させてもよい。 攻めにも守りにも心強い能力です。ユニットの性能によって使いどころも・・・ Forsworn Keyword Week Sentinel - 11/20/2007 by Evan Heimlich Lorentz, Game Designer at SOE Denver In his article yesterday, designer Paul Dennen mentioned that one great reason to employ keywords in Legends of Norrath is that it allows more involved concepts like Overwhelm to be conveyed simply. He also promised more insights into the use of keywords as we continue to unveil more Forsworn cards this week... and that falls to me. The Best of Both Worlds Regardless of whether the idea behind a keyword is more sophisticated like Overwhelm (having the most units at the place and time you apply an ability), or simpler like Frenzy (+1 attack until the end of the turn each time you play a card), the fact that the idea is summed up in a single word is another benefit of using keywords. In other words, they expand the possibilities of what can be considered a basic card. If you look back at Oathbound, you ll find a few units without any game text, like the Barbarian Veteran and Dwarven Soldier. And just because they have no game text doesn t mean these cards are unpopular -- Fallen Orc and Everfrost Grizzly fall into this category as well. It s important to have some cards like these in the game. Not every card has to assault the brain with five lines of complicated game text for a match to be interesting, and every once in a while, the mind could use a short rest. But at the same time, you can t really have a lot of cards like these. For one, there s an actual limit on how many such cards we could create. Admittedly, it s not so low a limit to cause worry, but there are only so many combinations of cost, attack, defense, damage bonus, and health. And though you could theoretically offer a light, neutral, and shadow version of each of those possibilities, you d eventually get into reruns. Secondly, while a few blank units won t make the game less interesting, too many of them probably would. A Fallen Orc is great and all, but how much more fun is it to walk the line between Shadow and Light and play one in combination with a Galebreaker Maiden? Game text is interesting. It deepens the game. It makes you think. Keywords are a way to enjoy the best of both worlds. Several units in Oathbound were only mostly blank, thanks to the presence of a single keyword -- units like Wild Barbarian, Dwarven Gladiator, and Dwarven Sentry, among others. Because players can learn quickly what Frenzy, Guardian, and Protector all mean, these cards are as quick to grok as their textless cousins. But because those keywords actually carry some game text in them, they can have the kind of greater strategic impact on the game that a non-blank unit has. Nutritious and Delicious So with that background, let s get to the new card! Tellurian Recruit You can see the one side (call it the nutritious side ) of what I ve talked about immediately. This is a very clean and simple card that doesn t hurt your brain it s a cheap pet for your Mage deck with some nice health. But when you learn what Sentinel does, you ll enjoy the other side (call it the frosted side ) of the keyworded unit. Sentinel means Whenever an opposing unit is played at the same quest, your unit with Sentinel gets +2 defense until the end of the turn. And just like that, the strategic possibilities expand. Every time your opponent plays a new unit to try and overpower the Recruit, it pulls farther away for the turn. In many situations, your opponent won t be able to raid to kill the Recruit in a single turn; he ll have to do his damage with his own avatar during the quest phase, or play units now to be used next turn. This and other units with Sentinel actually prefer an opponent using lots of cheap units rather than a few expensive ones. They don t get so demoralized when the Howling Frost Giant shows up. And they just point and laugh at Restless Bones. They are in some ways the defensive mirror of Frenzy. With several new Sentinel units to choose from, Forsworn will offer many new possibilities to a player looking for a more defense-oriented deck strategy. Soon, you ll become as familiar with Sentinel as you are with the game s existing keywords, and you ll be enjoying the nutritious side and the frosted side together. Breakfast.... er, I mean... card game nirvana! Discuss this article in theforums. Sentinel 同じクエストに相手Unitがプレイされた場合、ターン終了時までDefenseに+2の修正を受ける。 出されると、どうしても後手に回らざるを得なくなるイヤな能力です。 Forsworn Keyword Week Overwhelm - 11/19/2007By Paul Dennen, Senior Game Designer at SOE Denver Keyword Week Welcome to keyword week. This week, we re going to talk about the new keywords that are introduced by the Forsworn expansion. The shortened week of articles (we ll be taking off Thursday and Friday for the American Thanksgiving holiday) works quite well for keyword week because there are only three new keywords in Forsworn. In addition to revealing the new keywords and some cards associated with them, we re also going to talk about some different reasons why keywords are a good thing for Legends of Norrath. Bundle Up The first reason that keywords are a good thing is that they allow us to write cards that we otherwise wouldn t. I presume you ve heard the phrase easier said than done. Well, the way that I look at some keywords is easier done than said. The idea behind the keyword is something that isn t that hard to understand, nor to remember, but to write it all out on a card would take a lot of words. It gets even worse if the concept is something that you want to use on multiple cards. Today s keyword, Overwhelm, is a good example of easier done than said . The definition of Overwhelm looks like this Whenever you apply an ability with Overwhelm at a quest where friendly units outnumber opposing units, place an additional level token at that quest. That s a lot of words. Certainly too many to be pasting onto a large batch of cards. But it s a concept that you can wrap your head around pretty easily, and it s not that hard to remember. Thus, the power of the keyword s association of the concept with a single word. The word itself is a key that unlocks a greater meaning. Keyword. Makes sense. Early Power Time for today s first spoiler card Overpower Overpower is a simple little card with small numbers but potentially huge ramifications for the game. Consider that in Oathbound, no ability card that costs less than 2 power has more than 1 level. Overpower, because of the Overwhelm keyword, has the potential to effectively be a level 2 ability. When I play with Oathbound, on turn one what I typically look in my hand is a level 2 ability that I can play, so that I can complete a level-2 quest on my second turn for a reward. Sometimes it s an ability that costs 2 power. In that case, I look to see if I have a cheap unit to accompany it. For example, Jolting Blades and Dwarven Sentry makes for a solid turn one opening. Now with Forsworn, if I am playing with Overpower, I can potentially play a 2-cost unit on turn one and still threaten to finish a quest on my second turn. I can also open with Overpower and two 1-cost units which gives an even greater chance to trigger the Overwhelm bonus token. Outta My Way You ll find that the abilities in Forsworn that have the Overwhelm keyword are generally associated with battle. Here s one of two Mage abilities with the Overwhelm keyword Phantasmal Charge Based on EverQuest II s illusionist spell, this ability gives the Mage player a boost in each of her quest phase combats. If you can turn that attack bonus into a victory and knock down your opponent s units so that you have the majority, your added bonus is the opportunity to place three level tokens there instead of two. This is the kind of ability that you might want to drag around for a while to take advantage of its powerful ongoing effect, so sometimes your decision whether to apply it for a bonus may be difficult. Mix It Up One appealing aspect of Overwhelm is that it can help achieve a questing win, but only by having a deck that utilizes a mixture of abilities and units. If you re using Overwhelm and find yourself up against a heavily ability-based questing deck, for instance one that only uses the occasional unit as a minor roadblock, you will find it easy to apply bonus level tokens. The combination of combat pressure from your units and additional level tokens from your abilities can give you a leg up on the competition. Discuss this article in theforums. Overwhelm クエストに捧げたとき、そのクエストに置かれた自分のUnit数が対戦相手よりも多い場合、 そのクエストにTokenを1つ追加する。 コスト的にもそれなりですし、Unitも多く出るタイプのクエストデッキが流行るかも? Join in the Station Launcher Beta Test - 11/19/2007 Simplify logging into your favorite SOE games and clean those extra icons off your desktop using Station Launcher! Station Launcher is a simple one-click application that securely delivers all of your Station games, friends and community news right to your desktop. Manage your Station gaming library like never before; it s fast, easy and secure. Access all of your Station games in one convenient location using a unified interface that eliminates the need to have multiple game shortcuts and seperate logins between all your Station games. Increase your gaming library, auto update your games even while you are playing, use Station Friends to find your gaming friends fast and stay connected while they are playing any SOE game and much more! For more detailed information and to download the beta client, click on the Station Launcher image below. Station Launcher Station系ソフトが一発起動出来るランチャー? 一応導入してみましたが、Station系のゲーム用ランチャー+各ゲームのフレンドリストと連動したIM、といったところです。 EQ2JEのプレーヤーとしては、以下の問題点が。 ・EQ2の起動時、JEだけでなく、海外版も自動的にパッチが適用される ・IM(ゲームプレイ中のユーザーともそのまま話せます)での会話で、送信に日本語が使用できない 上の2点を除いては、拡張パックの購入や、Station系ゲーム全体に渡ってのコミュニケーション… 使いどころは”ある”んじゃないかなぁと思ってます。 Draftmania Weekend Starts Today! - 11/16/2007 Players have been eagerly anticipating the start of Booster Draft tournaments in Legends of Norrath! To kick off the fun, Draftmania Weekend starts today at 3 00 PM PST. Once draft tournaments go live, players will begin earning Limited ratings for the first time. The top two players with the highest Limited rating on Monday morning, November 19 at 12 00 AM PST will each receive a loot card of their choice! Stop by the Tournaments Lobby and join any Draft tournament to start building your Limited rating and win some loot. Each Draft tournament is an 8-player tournament where players draft the cards from four (4) booster packs they will play in their tournament deck. These Draft tournaments will happen 24-hours a day and be 2 of 3 Match Play format (you have to best your opponent twice for the victory). For more details on Booster Draft tournaments and how they work, see the article onDrafting. Booster Draft実装! Legends of Norrath Loot Re-roll Fridays! - 11/16/2007 It s time again for the Legends of Norrath Loot Re-roll! Every month, we ll add two new loot cards to Legends of Norrath Oathbound booster packs. And not only will the new loot be available in unopened booster packs, every booster pack that s already been opened has a chance to receive one of these cards! This month s cards Rallosian Claw Ornamentation(EQ1) Vision of Fury(EQ2) Be sure to visit LoN every Re-Roll day to see if you ve received a new loot card. 今月のビックリd追加ルートカード: EQ1 Claw用の装飾アイテムです。 EQ2 目から火が出ます。(ナイトメアっぽく) 今回も、LoN起動時に、過去購入したBooster分まで遡って判定されます。 もちろん、今後購入するBoosterにも封入されている可能性があります。 Forsworn Preview Spiked War Club - 11/16/2007 By Paul Dennen, Senior Game Designer at SOE Denver One For All It s still technically archetype week, but since there are four archetypes in Legends of Norrath and this is the fifth weekday, today s article is only thinly-related to archetypes. So, today s preview is a generic card that can be used by an avatar of any archetype. One card for all archetypes. And All for One Today we look at Spiked War Club, one of the generic weapons introduced by the Forsworn expansion. Representing a weapon that just about anyone on Norrath can use, this weapon is not only flexible in terms of who can use it, but it s flexible from turn to turn within a game. Spiked War Club Spiked War Club is an interesting Legends of Norrath card because it is a weapon that has the ability to provide defense. All combat attributes for one item. When you re putting together a deck, do you ever find it hard to decide how many defensive cards to include? Frankly, with all the fast attack decks out there, you certainly should be considering some defenses. Well, Spiked War Club is a nice weapon to go to when you think you could use more defense, but you just can t figure out what cards to cut from your deck to make room for those defenses. Sure, it may not have the damage-dealing power of the Black Bone Dirk, but the potential to summon extra total defense in a time of need is nothing to scoff at. Discuss this Forsworn Preview card in theforums. 攻めるによし、守るによし・・・Forswornはこういった使い勝手のいいカードが多数追加されています。 TCGPlayer.com Forsworn Preview Lady Vox - 11/16/2007 TCGPlayer.com will be featuring a preview of theForsworncardLady Voxthis week, with an article by Chuck Shocho Kallenbach. Be sure tocheck it out! Nagafen s Mate... さすがにVoxは強力です。 Forsworn Architype Week Scout (Focus on Ranger) - 11/15/2007 By Chuck Kallenbach, Game Designer at SOE Denver Archetype Week Now it s time to round out Archetype Week with a peek at the Scout cards in the Forsworn expansion. While the focus in Oathbound was on Rogues, Assassins, Brigands, and Swashbucklers, the first expansion set provides a lot more cards for Rangers. Our Chief Weapon is Surprise The popular Hidden keyword is alive and well in Forsworn. Adding to the ten Hidden cards in Oathbound are an even dozen new ones. Those sneaky Scouts get the lion s share with four new Hidden cards. Wyrmsteel Shortblade You ll notice that Wyrmsteel Shortblade has a when you play this action in its game text that exerts an opponent. That s a theme that s featured on cards like Thorny Trap and Dagger of the White Rose, and you ll see more of that in Forsworn. This new Scout weapon is like a 3-attack version of the Oathbound favorite Steel Dagger. Also note that the shortblade is a Secondary weapon, allowing your Scout to dual wield with another weapon in the Primary slot. You ll find one other Secondary weapon to add to your Scout s arsenal in Forsworn. I Shot an Arrow Into the Air You ll find five Scout cards that have the Archery trait in Forsworn, as a part of the ongoing Ranger theme. Three of them are abilities that have a new arrow mechanic. Like shooting an arrow, each of these abilities gives you the option of destroying it when you play it to get a special effect. Debilitating Arrow Debilitating Arrow, shown above, is definitely the nastiest of these new abilities. The first 6-cost Scout ability, it has 3 levels for questing if you choose not to use its game text. Blasting your opponent s abilities off the playmat can buy you a turn or two against an aggressive questing deck or blow away a key stance like Lethal Resolve, Provocation, or Focus Rage. Something Old, Something New Lots of other cards in this first expansion set expand the Scout themes begun in Oathbound. These include attacking avatars, manipulating level tokens, and adding surprise damage during combat. You ll also find a couple of new linking abilities that mark units in a most deadly fashion, and an ability that prevents damage outside of combat. Forsworn provides more combo possibilities involving exerted opponents, a strategy that began in Oathbound. More in Store This concludes our sneak peeks at each archetype s cards from Forsworn. Of course, we ve only scratched the surface, and you ll find lots more great cards and new combos for all four archetypes. We haven t even started previewing the exciting new quests or generic cards (including dozens of new units) in this first expansion set. Combine that with ten new single-player scenarios, team play, and multiplayer raid games, and you ll find that Legends of Norrath is a whole new game! Discuss this article in theforums. Dual Wield(二刀流)のためのSecondary武器、When You Play効果のついたカードの増加 奇襲に長けたScoutっぽい強化です。 Forsworn Architype Week Priest (Focus on Nature) - 11/14/2007 By Paul Dennen, Senior Game Designer at SOE Denver Archetype Week We continue our look at what kinds of things Forsworn provides for the four archetypes in the game. Second Nature In Oathbound, priest cards were primarily drawn from the spells used by clerics, templars, inquisitors, mystics, and defilers. There were only a couple cards that were related to the nature-based priests of Norrath. Early in Oathbound s development, we did try to incorporate many nature-flavored spells, but we felt that we didn t have enough card slots to give everyone their thematic due. Forsworn will now rectify the situation and bring balance to the priest s card pool with the introduction of cards based on EverQuest s druid and shaman classes and EverQuest II s warden and fury classes. We decided that rather than simply writing new types of game text for these cards, we would also add a special trait on the cards. Thus, you will find that each card based on these classes is tagged with a nature trait. This isn t something that you ll typically have to be concerned with, but it is a useful tool for writing cards that push certain deck archetypes. For example, there is at least one card in Forsworn that triggers an effect when you play another card with the nature trait. Ready Yourself One card with the nature trait is an extension of a cycle of tactics that began in Oathbound. The first two cards in this cycle were Mage s Intellectual Superiority and Scout s Vicious Flurry. These tactics are played when your avatar is in combat, exerted. Suddenly, you can surprise your opponent by not only readying your avatar but getting an additional bonus. Here s the priest card in that cycle, inspired by the EverQuest spell of the same name that can give a druid or shaman an awesome burst of speed Spirit of Cheetah The additional bonus in this case is rune-based protection. Now, I know what some of you are thinking if I m playin this card to ready my avatar, why do I need the rune? Should I follow up by exerting my avatar to win the combat? Sometimes, that would be correct - you only want the additional exertion or the rune. But consider that you could play this on defense during an opponent s heavy attack, lose the combat and use the rune for that combat. But now, on your following turn, your avatar will be ready going into quest phase, which can be quite useful. Love Connection In yesterday s article, Chuck explained that one of the new concepts in Forsworn lets you link your abilities to a target. The example he chose was Dark Coil -- a very mean spell by the way! Today s second spoiler card, based on an EverQuest II warden skill, shows that not all links have to be negative Nature s Respite Have a favorite unit that you hate to see go to the discard pile? Embrace the power of nature and protect it with Nature s Respite. Of course, the irony of using this spell is that the protected unit will often find itself in harm s way. It ll almost certainly be the first unit to be destroyed if you are allocating damage! You may also find that Sacrifice works well in conjunction with Nature s Respite, preventing the usual card depletion that aggressive shadow decks normally face. Parsley, Beasts, Ensnaring and Thyme There are plenty more nature-based cards to look forward to in the Forsworn expansion. Some of them perform tricks that EQ and EQII players might expect buff your animals, rooting your enemies in place. Others provide surprising new twists on Legends of Norrath gameplay. Playing with yellow cards has never been so exciting -- now yellow goes green! Discuss this article in theforums. Nature(Druid?)方向に拡張されたPriest。 支援職としてRaidで活躍できるかも? Forsworn Architype Week Mage (Focus on Necromancers) - 11/13/2007 By Chuck Shocho Kallenbach, Game Designer at SOE Denver Archetype Week It s time for round two of four, and this time we re taking a look at the new Mage cards for the Forsworn expansion. Necromancy for Fun and Profit Mages are often more concerned with extracting power from the elements than the petty squabbles between Light and Shadow. The Oathbound set provided only two cards for each faction in the Mage archetype. The focus in Oathbound was on Wizards, Conjurors and Illusionists, as typified by Karlemayn s starter deck with her Dwarven Soldiers and Renew Servantabilities. Forsworn provides three more Light cards for our frosty Gnome hero, but the big news is on the Shadow side. The focus in Forsworn is on the Necromancer class, with cards that drain life, raise the dead, and deal petrifying debuffs. Connecting the DoTs MMOs have a concept often nicknamed DoT, or Damage over Time. I place a debuff on you, and as time ticks by, that enchantment deals damage with each tick. (Sometimes the buff is healing and the nickname changes to HoT for Heal over Time. You ll find those effects in Forsworn as well.) Dark Coil Legends of Norrath now has a way to represent these kinds of effects, and it uses a new concept called linking. (Actually, the Mage card Fascinate was doing this kind of thing before it was cool.) For example, the Dark Coil ability shown above lets you select a victim when you play it. Then, each time that unit s owner begins a turn, Dark Coil deals 1 damage to it. An icon appears on the affected unit to show it s been targeted. Of course this effect lasts only as long as both the ability and the unit are in play. That means your selection should take into account how much health that unit has, and how long you plan for your ability to be around. Shifting Sight is a valuable asset, keeping all your linked abilities through your quest phase and making sure they continue to pump out the damage. Part of the fun in designing a turn-based card game that s based on a real-time roleplaying game is finding ways to represent the effects of spells and items from one type of game in the other.. We don t have a ticking clock for effects in Legends of Norrath, so we had to find another way to represent effects over time. I m excited about the new linked effects in Forsworn, and you ll find them in abilities for three of the four archetypes. Pets R Us Do Mages get new Pets in Forsworn? Of course they do! There are three new ones, and each is both deliciously Shadow and Undead. These traits provide interesting combo possibilities with cards like Fallen Chieftain, Necromantic Orb, Gharin s Note, Sacrifice, and all those lovely Maidens. Restless Bones Our featured Pet here is Restless Bones, a 2-cost Pet with a welcome attack attribute of 2 (it s good to be bad). Its game text makes it the gift that keeps on giving, since each time you play a Restless Bones all the other copies in your discard pile join the fray. Don t worry about playing that Sacrifice on your Restless Bones... he ll be back in action soon enough! They don t call them restless for nothing. Shadow Is as Shadow Does You ll find equally sinister mechanics and effects for all the new Shadow Mage cards in Forsworn. Interested in gaining power or healing your avatar? How about scaring away a unit or paralyzing your opponent? Those are all possibilities with the new necro cards... even though sometimes there s a nasty cost involved. But you knew that dealing with the Dark Arts had a price, didn t you? Discuss this article in theforums. Necromancer的要素の追加・・・DoT、Undeadペット 上記で見た雰囲気では、Unit戦闘に強いタイプ? Legends of Norrath Patxh Party - Tuesday, November 13th - 11/12/2007 Get ready for the new EverQuest and EverQuest II expansions by heading over to Legends of Norrath with your favorite GMs! From 7 00AM PST to 10 00AM PST the EverQuest and EverQuest II in-game support team will be on hand to chat with players, run events, and give away bonus boosters and loot cards! Be sure to download the stand-alone version of Legends of Norrath athttp //www.legendsofnorrath.com. Head over to the Rallos Zek Casual Games lobby, where you can participate in trivia challenges and get in on some bonus boosters and loot cards! -Norrath Trivia Challenge EverQuest and EverQuest II GMs will try and stump players with trivia from the worlds of Norrath. The first person to answer the question in a tell to the GM wins an Oathbound digital booster pack. One new question every 10 minutes. -Paladon Beatdown Denver s very own Kyle Paladon Heuer will run an ongoing Beatdown challenge. Each new participant will be selected by paladon through a trivia challenge to play in a casual constructed game. Each player to defeat Paladon will receive a random loot card and 5 booster packs. JoinanyKarana(変更されました)Casual Games lobby, where you can get your hands on bonus boosters and loot cards by playing casual games against other players! -Casual Game Loot Once per hour we will award one player who is playing a casual game with a random loot card. -Casual Game Boosters Once every 15 minutes we will award one player who is playing a casual game with an Oathbound digital booster pack. Forsworn実装に向けてのSoE大攻勢? 13日24:00~14日3:00の間に以下のイベントが催されます。 ↑時間修正しました(11/13 22 59)。 必須条件:スタンドアローン版LoNを使用していること Rallos Zekロビー Norrath Trivia Challenge-10分ごとにGMより出題される、”Norrath”クイズの答えをGMにtellし、1位のプレイヤーにBooster進呈。 Paladon Beatdown -Casual GameでPaladonを倒せば、ランダムなLootカードとBooster5パック進呈。 Karanaロビー Casual Game Loot-Casual Gameをプレイしているプレイヤー対象で、1時間に1回、1名にランダムなLootカード進呈。 Casual Game Boosters -Casual Gameをプレイしているプレイヤー対象で、15分に1回、1名にBooster1パック進呈。 Architype Week Fighter(Focus on Paladins) - 11/12/2007 By Paul Merakon Dennen Humble Servant of Mithaniel Marr and Senior Game Designer at SOE Denver Archetype Week Welcome to archetype week. This week, the design team will tackle one archetype per day, presenting something new and interesting in the Forsworn expansion that was designed specifically for that archetype. Holier Than Thine First Card Set I think that Mithaniel Marr, Norrath s God of Valor and ultimate paladin, would be happy with the Forsworn expansion. Paladins are holy knights and as you ve already seen in the Oathbound set, cards that represent holiness tend to be light-aligned, e.g. Holy Aura. Holy Aura was a light-aligned fighter card, so clearly paladins have been represented already. In fact, Oathbound gave us the powerful Fiery Avenger sword, a card that spawned at least a few forum threads during beta. But Oathbound only laid a groundwork for paladins; Forsworn strengthens the foundation for playing a paladin avatar considerably. There are plenty of goodies for the goodies! I will also admit that my favorite deck to play so far during Forsworn playtesting has been my pally deck. Go Quest Young Man Some players have discovered that fighters are pretty good at questing for a victory. Because they ve got some great defensive abilities and tactics, they re well-suited to being able to survive an aggressive opponent. They also have some self-healing cards so that they can last long enough to cross the questing finish line. Forsworn continues this trend, and offers powerful new twists for paladin decks. Here s a card that mixes a little bit of defense with a little bit of healing Crown of the Holy Defender Crown of the Holy Defender is very similar to Turtleshell Helm, but with three important differences. First, the Crown costs 1 less power to play. Considering that this is the kind of card that you want to play as early as possible, that can be an important advantage. But now comes the drawback if your opponent completes a quest, say goodbye to your lovely Crown. Still, if you find yourself up against an opponent who doesn t care much about completing quests, this isn t much of a drawback at all. You can also design a deck that tries to stop your opponent from completing quests, and thus maximize the duration that you ll be able to keep the Crown in play. The third difference is simply that the Crown is a light card and will thus swing your faction meter toward light faster than playing a neutral card like Turtleshell Helm. Giddyup One of the defining things about being a paladin on Norrath is your ability to summon a holy warhorse for yourself. Thus, I really put a lot of effort into coming up with a cool card representation of a holy steed for Legends of Norrath. For most cards, the design team likes to keep things relatively simple, focusing on one aspect of gameplay per card. But I was torn on the simplicity vs. complexity issue for Holy Steed, because there s just so many cool things about having a warhorse. After running a couple concepts by the other designers and of course our in-house paladin expert Kyle Paladon Heuer, here s the result Holy Steed Defensive? Sure, even if only a token 1 defense, it s there representing the fact that sitting atop a horse makes the paladin a little harder to hit. Fast? Yep, but only if you re utilizing light-aligned abilities. And Forsworn gives you some low-cost level 1 light-aligned abilities, letting you gallop through quests like butter. Strong? Definitely. During each of your main phases, you can go romping through the countryside to attack a group of opposing units at a quest. You can use this to follow up an attack during your quest, perhaps punching a hole so that your army can get through to your opponent s avatar. Or you might have had an ability disabled by a wily opponent, an ability you were counting on to propel you toward a quest where you need some crowd control. With a Holy Steed on your side, you can t be stopped in your tracks quite so easily! I m pretty happy with where Holy Steed ended up, as it uses some relatively-simple pieces of game text to capture the feeling of riding a powerful warhorse. It also opens up the possibility of a strong new questing deck. I certainly hope you have fun playing with it once Forsworn releases. And may the glory of Mithaniel Marr be with you! Discuss this article in theforums. ForswornでのFighterについて・・・Paladin的な立ち回りがどういう方向性に向かうのか? 紹介された2枚からすると、どちらもQuestデッキ向けですが・・・ Boost Your Collection and Have Some Fun! - 11/12/2007By Chuck Shocho Kallenbach It s time for Booster Draft! What s more fun than a barrel of gibbering gnolls? A new tournament format for Legends of Norrath! If you haven t experienced a draft tournament before, it s a different experience in lots of fun ways. Generally speaking, we call the two types of tournament formats Constructed (build a deck before the tournament from the cards in your collection) and Limited (receive a pool of cards to build a deck just for that tournament). Booster draft is the first of our Limited tournament formats. It s a great equalizer, since each player draws from a smaller pool of cards than her entire collection. No matter how you do during the tournament, you ll get 60 new cards added to your collection when the booster draft is complete! How does booster draft work? Each player brings 3 Event Passes and 4 Oathbound booster packs (unopened). Players are given a draft order as if they were sitting around a table, so conceptually there s a player to your left and a player to your right. When the draft begins, one of your packs is opened and you ll see all fifteen cards displayed. You have nearly 40 seconds to pick one of those cards. Don t worry, you can change your mind if you want, but just make sure you have one picked before the time runs out. When all the players in the draft have picked a card, each player passes his or her pack to the left. (Of course, all the passing and pack opening is handled by your computer client. No wrestling with uncooperative foil packs!) Then you ll see a pack of 14 cards that the player to your right has already chosen one card from. Pick one from that pack, and then you ll pass that one and see another pack with fewer cards. This procedure continues until all the cards in each pack are drafted (that s 15 picks). (The time to pick your cards decreases as you have fewer to choose from, nearly 40 seconds for the first card of the pack to a little under 3 seconds for the last card in a pack). Once the first pack has been drafted, you ll open your second pack, and that pack passes to the right. The direction of passing the packs alternates with each pack, so you get a chance to get some idea what both players next to you are choosing. That s part of the strategy of booster draft! How do I build my deck? When you ve drafted all four packs, you ll have 60 cards total to build your 40-card draft deck from. You ll enter a special Limited Deck Builder that shows only the cards you ve drafted and ten extra cards that are used only in draft tournaments. Each player has 10 minutes to put together a complete draft deck. Make sure you save your deck when you re done by clicking the Ready button. North Karana There are four default Karana quests provided, one for each level of 2, 4, 5, and 6. You can use these quests to build your deck if you didn t draft any quests while opening packs. Watch out though, because each one deals 1 damage to your avatar when you play it. It s a good idea to pick up quests during the draft so you won t get killed off by one of your own Karana quests! MageScout You can t create your own avatar to use in a draft deck, and you can t draft one because there are no avatar cards in booster packs. We provide six special avatars for draft that allow you to play two archetypes in the same deck. There is one for each combination of two archetypes, like the Mage-Scout card shown above. You can build your deck with generic cards and add in any cards from the two archetypes you ve selected. That means you can create terrific new combos in draft that aren t even possible in constructed play! If you have trouble making your 40-card deck even using cards from two archetypes and generic cards, then you can add cards from other archetypes. But if you must do this, you should try to avoid playing them because your avatar will take 2 damage for each one you play! Let the tournament begin! Once all players have built and saved their decks, the tournament begins. At this point it s just like a regular Swiss tournament, with random pairings for the first round and then matching up by tournament points after that. In between rounds, you can return to the Limited Deck Builder and swap out cards to improve your deck if you like. You ll be limited to only the cards you ve drafted and the twelve special draft cards, of course. How do I know what to draft? Booster draft tournaments require a different mind set than you use when building a constructed deck. You have to be flexible and creative, while still having a plan to build your deck. If you go into the tournament planning to play your two favorite archetypes, you may be disappointed when there are no good cards for them in the packs you draft from. Knowing the card set well is an asset in booster draft. Sure, you can have fun and get lots of new cards for your collection by drafting only loot cards, foils and rares, but it will be hard to build a deck from those cards. Rare cards are generally narrow in utility, meaning they don t fit into a lot of different decks. Remember, you ll see many more commons and uncommons than rares in a booster draft. You should also pay attention to what other players are drafting. How can you tell? If the player to your right keeps passing packs that have few Fighter cards, then that might be one of the archetypes she s drafting. You can learn a lot about the two players next to you by paying attention to what cards seem to be missing when they pass you a pack. Sometimes it seems like nobody is drafting a particular archetype. Does that mean you should change your plans in mid-draft and jump on that bandwagon? These are the kind of exciting, on-the-fly decisions encountered only in a booster draft format. What kinds of deck strategies are successful? Since a booster draft deck is not as focused as a constructed deck, different kinds of strategies and combos are effective. You ll find that healing and questing work better in a booster draft than they do in the current constructed metagame. Also, since decks are less focused, games can last more turns than a constructed deck game. You ll find that sometimes with a 40-card deck you ll actually run out of cards to draw and lose in a booster draft game. So you might consider adding a few extra cards, especially if you ll be using effects that draw extra cards during the game. When does booster draft begin? Friday afternoon, November 16th at 2 00 pm (PST) is when the automated queue events will become available. As soon as 8 players join the queue, a draft will begin. Start working on your Limited event rating with booster draft tournaments this weekend! Discuss this article in theforums. 下でお知らせしたトーナメントの追加、特にBooster Draftに関する詳細説明が発表されました。 登場を心待ちにしていたマルチアバターですが、まさかここで来るとは・・・ Booster Draftの流れ1.Event Pass3枚と、Booster(未開封)4パックを用意する。 2.8名(固定?文章からは読み取れず)のプレイヤーが”テーブル”に配置される 3.まず、各プレイヤーのBoosterが1つ開封され、プレイヤーはその中から1枚を40秒以内に選択し、入手する 4.カードを取ったBoosterの残りを左のプレイヤーに回し、次の1枚を回ってきたBoosterから選択する a)4パック分同様の操作を行って、各プレイヤーの手元に60枚のカードが行き渡る 5.ここで、プレイヤーは10分間で40枚のドラフト用デッキを作成する a)クエストカードを取らなかった場合、上記の North Karana クエストを使用してもよい →効果自体はデメリットしかないため、出来ればクエストカードも取って入れ替えるべき b)アバターは作成できず、代わりに6種類の特殊なアバターから1枚選択する →MageScoutなら、MageとScoutのアーキタイプも共存できる! c)Generic、およびアバターに関連付けられた2種類のアーキタイプのカードでデッキが組めなければ、他のアーキタイプのカードを入れてもよい →ただし、場に出すだけで2ダメージを受けるため、これも相当にリスキーな選択。 6.デッキを作成したら、通常のSwiss形式でのトーナメントが開始される。 7.ラウンドの合間には、予備のカードを使ってデッキを調整することが出来る。 Booster1 Draftらしく、デッキの構築制限が緩くなっています・・・ 17日6 00より、Booster Draftが実装されます。 A First Look at Forsworn - 11/09/2007 by Paul Merakon Dennen Today is a fun day for the design team, as we finally get to talk about what we ve been working on for the past few months. There s a reason why we re not often seen playing on the main Legends of Norrath server -- it s because we ve been busy on the development servers testing new cards and new game concepts! The development server has been a rocking place recently and it will continue to be over the next month as we continue to playtest the Forsworn cards. Let me say this up front we are going to release spoilers from Forsworn before it releases, but we re still playtesting these cards; they may be changed by the time the set officially releases. Before I get to today s spoilers, let me give you a brief overview of what you can expect from the expansion. First of all, over 250 new cards, which is a substantial percentage increase to the Legends of Norrath card pool. This will include lots of new cards for each of the four archetypes. We re not adding any archetypes nor are we making the game fundamentally more complex. Rather, we re making each archetype s card pool a bit deeper, with more strategic options. For example, the mage archetype is getting lots of shadow cards, which represent the necromancer classes from EverQuest and EverQuest II. Another thing we re adding is the ability to play multiplayer, meaning more than two players. There s two-versus-two. Find a partner and develop a team-based strategy. And beyond that, we re introducing special multiplayer raids, where a group of players groups together to tackle a powerful AI opponent in a card-slinging battle of epic proportions. Beware, these raid bosses are powerful and will require teamwork and excellent cardplay to defeat. There are different raid scenarios, from a small 2vs1 raid to an epic 4vs1 raid where you and your companions journey to Old Sebilis to defeat Trakanon the ancient dragon. The Old Sebilis raid is very special in that there are premiere raid cards with art specifically created for it. Here s a little teaser of one of the Old Sebilis quest cards (without attributes and game text) Trakanon s Cavern Trakanon is one scary-looking beast. And just wait until you see his ability cards! In addition to the action-packed raid scenarios, there s also a new single-player campaign that continues the story of the Oathbound heroes sworn to fight for the Tribunal. You ll have to defeat powerful new foes and overcome new puzzle-like challenges to reach the end of the story. There s a lot of stuff to be excited about beyond that, including new unit races, new keywords, etc. but rather than overload you with all the details now, we re going to leave the details of all those things for the daily articles that will appear on this website over the next month. For today, I want to make one thing clear. You can expect the metagame to shift a bit. Expect some strategies that were a bit weak in Oathbound to become contenders. That doesn t mean that everything will turn upside down. Far from it -- there will be plenty of cards that can be used to supplement already-solid strategies. As an example, take today s first spoiler card the Forsworn Crusader. He really packs a punch -- he ll be the first unit with a +2 damage bonus for less than 3 power. Pretty strong for fast unit strategies, huh? Check it out Forsworn Crusader You can see that his powerful punch comes with a drawback. Each time Forsworn Crusader is exerted, you deal 1 damage to your avatar. Still, if you can exert him for damage bonus against an opposing avatar, that s clearly a good trade-off; your opponent takes 3 damage and you take 1 damage. However, when Forsworn Crusaders are on the playmat, they ll turn your opponent s Outwit tactics into Exert an opposing unit and deal 1 damage to its owner. Those will sting. In addition to supplying new toys for already-strong deck types, the Forsworn expansion will also introduce new cards to bolster strategies that have been subpar with the limited options in the Oathbound set. For example, defensive strategies have been harder to execute than offensive strategies. Here s a Forsworn card that you might consider if you are concerned about your defenses Outmaneuver Outmaneuver is a simple card, but it s effective against players who are trying to bash your avatar faster than you can say have we reached turn 5 yet? Because it is hidden, and costs less than 4 power, you can pull this out against an opponent who tries to snack on your avatar before you even have a turn. But even if you don t use its hidden capability, it s still a nice defensive ability to play on your own turn for 3 mana. Compare it to Back Away, which has the same defense and levels, but instead of discarding a card at random, you pay 1 more power. Obviously, these are just two of the new cards from the upcoming expansion, and we didn t touch on any new mechanics. We ll leave that for the upcoming articles. We hope that you re as excited about the new set as we were when designing and playtesting it. Discuss this article in theforums. 個人的に気になるところでは、Trakanon…Kunarkネタが盛り込まれてるところでしょうか。 新規拡張に合わせてくるところを考えると、EQ1で同時リリースされるSecrets of Faydwerに絡む要素もあるかもしれません。 (追加Unit TypeにDark/Wood Elfも…) また、複数対複数のマルチプレイヤー拡張も気になるところです。 得られる情報が煩雑なので、リリースまでに、随時情報をアップデートします。→こちら Introducing the first expansion to Legends of Norrath - Forsworn! - 11/08/2007 The battle of Order and Chaos escalates! The Chaos Overlord Zelos leads an army of traitors known as the Forsworn into battle against the Oathbound, threatening to disrupt the delicate balance between Order and Chaos! This competitive and strategic addition to LoN offers New Avatar Races New Keywords 2 on 2 Multiplayer Multiplayer Raid Encounters New Single-Player Scenarios New Loot Cards New Unit Types New Legends ...and more! Check out all the features in detailhere...and prepare for battle! 下の発表の原文ですね。重複ですが念のため・・・ Announcing Three New Types of Legends of Norrath Tournaments! - 11/08/2007 Legends of Norrath Championship Series Starting in December Legends of Norrath players can compete in the Legends of Norrath Championship Qualifier tournaments. These events will run monthly and feature a prize pool of approximately $5000 USD. Winners can then go on to compete in the Legends of Norrath Championships for cash and prizes in excess of approximately $100,000 USD! (Date and location to be determined. More details to follow.)* Booster Draft Beginning Friday, November 16th, Booster Draft will be added to the automated-queues tournaments. Keep an eye out next Monday for more details! Loot Tournaments Compete in these monthly tournaments for promotional cards, booster packs, and EQ and EQ2 loot cards. Check out all the detailshere. See you in the Tournaments Lobby! *Please note Residents of certain territories are ineligible to participate in LoN tournament play. Please see theEULA for details. 今月および来月にかけて、3タイプのトーナメントが導入されます。 EULA上、Booster Draft以外は関係ない?(現在調査中…) 以下のページも合わせてチェックを! Event Calendar http //legendsofnorrath.station.sony.com/events_calendar.vm Tournament検索 http //legendsofnorrath.station.sony.com/d/tournament/ LON、拡張来る -FORSWORN-(2007/11/08) · 新しいアバター種族 · 新しいキーワード · 2対2のマルチプレイヤー · マルチプレイヤーレイドとの遭遇 · 新しいシングルプレイヤーシナリオ · 新しいルートカード · 新しいユニットタイプ · 新しいレジェンド · ...そしてもっと! ForswornはForswareの過去分詞形で、訳すと「忌み嫌われる(もの)」というものですね。 Oathboundは善玉しかAvatarがいませんでしたが今回は悪玉プレイが楽しめるのでしょうか。はてさて。 Lucan D Lere Promotional Pack now on sale in the Legends on Norrath Store 11/5 through 11/12! - 11/05/2007 Miss out on the first Loot Tourney Weekend? Here s a chance to get theLucan D Lerepromo card and one of theBottled Breath(EQII) orScale of Rodcet Nife(EQ) Loot Cards, as well as three (3)OathboundBooster Packs, all in one package! This Promo Pack will be on sale in theLegends of Norrathstore from 11/5 through 11/12 only.
https://w.atwiki.jp/hellishlondon/pages/70.html
The Abyss Chronicles (Patch 2) - Preliminary Patch Notes Part3 (Part1 / Part2) KNOWN ISSUES As this is a preliminary build of The Abyss Chronicles (Patch 2), there are some existing issues which players should be aware of これはアビスクロニクル(パッチ2)の準備的なビルドですが、既知の問題があるので、プレイヤーの皆さんは知っておいてね。(はーと NPCs 2008/6/16 Build2 The Test Center Vendor who will offer Skill Scrolls on Test Center is not implemented in this build (may be resolved shortly).TCでスキルスクロールのベンダーがいるが、まだ実装していない。(まもなく解決されるかも) NPC Alay Penn shows quest marker for players who are too low of level to begin the quest.レベルが低すぎてクエストを開始出来ないプレイヤーのために、NPC Alay Pennはクエストマーカーを表示する。 Sound A new Focus weapon (Cabalist) does not have firing nor impact sounds.Focus(Cabalist用武器)から。発射や衝撃的な音はなくなった。 Skills 2008/6/16 Build2 Characters can get stuck in their attack animation.攻撃のアニメーションがスタックする。 2008/6/16 Build2 Blademaster Surges are not activated with one-hit melee kills.一回の攻撃でモンスターを倒すと、BMのSurge系のスキルが発動しない。 2008/6/16 Build2 Shield Wall skill lists its Rate of Use as 30 seconds when it is actually 15 seconds.GuardianのShield Wallの説明の記載には、クールダウン 30秒 とあるが実際は 15秒。 2008/6/16 Build2 Darkform stance, animations, and weapons cannot be seen by other players.SumのDarkformで、状態・動作・武器が他プレイヤーには見えない。 2008/6/16 Build2 Darkform transformation is missing sound effects.Darkformで変身しても SE がない。 Some new skills have placeholder icons.プレースホルダー(前もって場所が準備されている?)アイコンのある新スキルがある。 The following Blademaster skills still have their Patch 1.3d properties 以下のブレードマスターのスキルは、1.3d のまま。 Crosscutter Sword Typhoon Angelic Orator Aura of Deflection Items 2008/6/16 Build2 Many mods are missing their inventory icons. They appear correctly when placed in a mod slot.アイコンが消えている mod が数多くあるが、、modスロットに入れると正しく表示される。 2008/6/16 Build2 Item images are truncated in Transmogrifying Cube.Transmogrifying Cube にアイテムを入れると、アイテムの画像が切り捨てられる。 The new armor sets for each faction have intrinsic properties that are implemented but do not display yet.それぞれのファクションの新アーマーセットには、内部にプロパティが実装されているがまだ表示はされていない。 Generic cursed rings (Opal, Runic, Stone) cannot be cleansed.呪われたリング(Opal/Runic/Stone)は、まだ浄化できない。 Cleansed rings cannot be traded to non-subscribers (this is not as intended).浄化されたリングは、non-subsriber でもトレード可能。 Parliament Square/Abyss Levels PRD portals cannot be created in Parliament Square.Parliament Squareで、PRDのポータルを出すことは出来ない。 Players cannot take the portal back to Templar Base from Parliament Square.プレイヤーは、Parliament Square から Templar Baseへポータルを出すことは出来ない。 PvP/Capture The Flag 2008/6/16 Build2 Player cannot respawn if the opponent exits the game while the player is dead.プレイヤーが死んでいるときに、相手がゲームを抜けると復活できない。 Duel mode will still be active after returning to Parliament Square from a duel. Player characters cannot join or create Capture the Flag matches in Nightmare difficulty games. Matches names are not yet displayed in the match dialog. Instead they are all named “KEVIN, FIX THIS”. Match parameters, such as level limitations, are ignored when creating a match. Abyss/Parliament Square/Quests The landscape of the Abyss may cause camera troubles due to pathing/boundary walls.アビスの風景は、道や境界の壁のためにトラブルを引き起こすかもしれない。 Talox doesn t drop any items when killed.Taloxを倒してもアイテムは落とさない。 After all Lieutenants are spawned, Talox will die from killing only one of the Lieutenants.すべての Lieutenant 出現後に Lieutenant を一人を倒すと、Taloxは死ぬ。 The method for resetting hellrifts is disabled. Players must log off/on to reset hellrifts.ヘルリフトをリセットする方法は不可能になった。今後プレイヤーは relog してリセットしなければならない。 If party members go into separate hellrifts they see each other s "Escape the Hellrift" message.パーティメンバーが分かれたヘルリフトにいる場合、"Escape the Hellrift"のメッセージが表示される。 Clearing a hellrift in the Abyss quest prevents the player from reentering Parliament Square.アビスクエストでヘルリフトを掃除すると、Parliament Squareには入れない。 NPC Titus transmission of how many hellrifts are closed is missing text.NPC Titusの "transmission of how many hellrifts are closed" は、間違った文章。 Abyss bosses respawn automatically after completing the Abyss quest.アビスクエストを終了した後に、自動的にアビスのボスが出現する。 Player is spawned on the wrong side of East Treasury and Middlesex Guildhall in Parliament Square.Parliament Square の East Treasury や Middlesex Guildhall の間違ったサイドにプレイヤーは出現する。 Achievements 2008/6/16 Build2 Weapons and Armor can still be used after un-equipping Attribute-granting Achievement Rewards.装備を脱いでも、Achievement Rewardで得られるAttributeが使われている。(?) 2008/6/16 Build2 The "Ravager Reaper" Title is rewarded for killing Stalkers.Ravager Reaperというタイトルが、Stalkerを倒すことによって得られる報酬になっている。 2008/6/16 Build2 Attributes given by Achievement Rewards are reset when zoning between instances.インスタン間を移動すると、Achievement Reward で得たAttribute がリセットされる。 2008/6/17 削除 Item-related achievements (ex mod twenty items) cannot be achieved by new characters.新規に作成したキャラクターでは、一部のアイテム関連の Achielvement は達成できない。 2008/6/17 削除 Level 10 and Level 20 achievements are listed in the game but will be taken out in next Build.Lv10やLv20の Achielvement は、このビルドでは記載されているが、次のビルドで削除される。 2008/6/17 削除 The "Speedster" achievement will be removed in the next build of Patch 2."Speedster"は、次のビルドで削除される。 2008/6/17 削除 Achievement rewards are given retroactively.Achielvementは過去に遡って遡って適用される。 Shared Stash Cannot use Shift-Right Click to move items from inventory into Shared Stash for Elite and Hardcore Elite.Elite/Hardcore Eliteのキャラクターは、Inventryのアイテムを Shift + R-Click で共有倉庫に移動できない。 Stack amounts are not displayed in Shared Stash for Elite, Hardcore, and Hardcore Elite.Elite/Hardcore Eliteでは、共有倉庫にあるアイテムのスタック数が表示されない。 Monsters Fulcrum (Abyss boss) is broken in the Abyss quest.アビスクエストのボス、Fulcrumは壊れている。 Talox s (Abyss boss) "summoning rope" ability does not display properly.アビスのボス、Taloxの能力 "summoning rope" は適切に表示されない。 Riftwarrior Enforcers slide before doing their Charge attack.Riftwarrior Enforcerは、突撃する前にスライドする。 Riftwarrior Gunners sometimes spawn without weapons.Riftwarrior Gunnerは、武器を装備せずに出現することがある。 Monsters do not attack if the player is standing in a cubicle (East Treasury and West Treasury).プレイヤーが East Treasury や West Treasury といった小部屋?の中に立っている時、モンスターは攻撃しない。 Fallen Savage Fiends frequently jump off the Abyss level.Fallen Savage Fiend は、アビスのレベルから頻繁に飛び降りる。 Fiend Tanks are not balanced (too hard).Fiend Tankは、バランス調整されていない。(非常に硬い) Guilds 2008/6/16 Build2 Guild-promoting a character that from a different guild results in a game crash.他のギルドから guild-promote されるとクラッシュする。 2008/6/17 削除 Only Guild Leaders can invite players into their guild.ギルドリーダーだけが、プレイヤーをギルドに加入させることが出来る。 2008/6/17 削除 Guild Leader rank is not reassigned when the Guild Leader leaves the guild.ギルドからギルドリーダーが抜けたとき、ギルドリーダのランクは譲渡できない。 User Interface Quest items can be linked into chat.チャット上でリンクが張れる 2008/6/16 Build2 Items aren t linked in chat when using Shift + Left Click.アイテムリンクのショートカット、Shift + Click が機能していない。 2008/6/17 削除 The Invite UI in the Guild window is misaligned.ギルドウィンドウの invite の UI の並びは間違っている。 2008/6/17 削除 The Title Bar drop-down UI doesn t extend to the bottom.タイトルバーのドロップダウンUIは、下に伸びない。 Emotes 2008/6/16 Build2 The animation for the /wave is too fast./wave のアニメーションが早すぎる。 2008/6/16 Build2 Emotes for Male Summoners in Darkform are not working properly.男性のサモナーが、ダークフォームに変身しているときに、正しく機能していない。 Consignment House 2008/6/17 削除 Text in the Listing pane can overrun the UI.部分ウィンドウのテキストが、UIからはみ出ている 2008/6/17 削除 The current listing duration for all items is seven days.すべてのアイテムの売買時間は、7日。 2008/6/17 削除 The Consignment House is for all players. However, the Consignment House location in Templar Base is not working in this build. 2008/6/17 削除Consignment House は、すべてのプレイヤーが利用できる。しかしこのビルドでは、Templar Baseの方は機能していない。 2008/6/17 削除 The Consignment House is presently not listing miscellaneous items. Posting consumable items such as Analyzers, Adrenaline Pills, and Health Injectors will yield in them not appearing on the Consignment House.その他のアイテムとして、AnalyzersやAdrenaline Pills、Health Injector等の消費系アイテムがあるが、Consignment Houseでは適切には表示されない。 Duplicate item names appear in the search list.複製アイテムの名前?は、サーチリスト表示される。 2008/6/17 削除 Hitting the left or right arrows in the Asking Price pane makes the cursor jump two spaces.価格ウィンドウで左右の矢印を押して、? Patch Notes Disclaimer While we make every effort to include all upcoming changes in our patch notes, please be aware that occasionally some changes are unintentionally omitted.
https://w.atwiki.jp/wm_rev/pages/104.html
(104p) The Watchtower The Watch Tower can be played on a 1.8x1.2m(6x4’) table with the Attackers and Relief coming on to the table. This scenario is played with 2000 points or less on both sides. The defender may use up to one quarter of his points to defend the watchtower. At least one character has to be part of this contingent. Up to two units may be placed in the watchtower itself – but these units cost three times their normal points. Any other units have to be placed within 20cm of the watchtower. The watchtower is for free but it may be equipped with boiling oil for an extra cost. Watchtower troops cannot be broken and do not count towards the defenders breakpoint. The rest of the defending troops are the relief force. The attacker may only buy sows or mantlets. Set-up The watchtower is placed in the middle of the table with the gate directed towards one narrow edge of the table. The troops defending the watchtower are then placed in or around the watchtower but no more than 20cm away. The attacker places his troops at a line at least 60cm away of the watchtower’s gate. The attacker has the first turn. In his first round the defender may declare any unit he can spare as dispatch units. Those units may not be brigaded but can be sent towards his (the) own table edge to get help. Any dispatch unit that reaches the entering edge of the relief force gives a +1 towards the roll to determine if the relief force arrives… At the start of the second and subsequent turn on the defender may roll a D6. On a result of 5+ the relief force arrives. All characters of the relief force may be placed at a line at least 70cm away of the watchtower opposite the attacker. Draw a line across the table at least 90cm away of the watchtower. The relief force may be placed behind this line (if the table is not big enough – play as if the units were placed just outside the table edge). The relief force may be ordered immediately. Special situations Characters may not join units defending the tower. Nevertheless they may enter the tower if they are forced to join a unit within 30cm and count as if they had joined a unit. However they cannot add their attacks to any units defending the tower. Be aware that cannons shooting at troops manning the tower have no bounce-through effect. Also remember that troops within the tower do not roll for drive back and are never confused. If more than one unit mans the tower, the defender may choose which unit gets hit by enemy shooting this turn (declare before shooting dice are rolled). If one unit is fighting against assaulting troops the other unit is automatically the target. During the game units defending the tower may not leave it nor may any defending units enter the tower to restock the troops in there (even if the gate would be accessible). Victory conditions The game ends after 8 turns. At the very moment the Watchtower is conquered the attacker wins. If the attacker destroys enough units to break the defending troops the game is a draw. If the defender breaks the attacking force he wins. If there is still one stand defending the watchtower at the end of the game the defender wins. Relief Force Relief Force Characters
https://w.atwiki.jp/nicoratch/pages/477.html
概要 オーディオ・インターフェイスを搭載したTRAKTOR PRO 2 専用DJコントローラー。TRAKTOR PRO 2付属。 TRAKTOR KONTROL S2 +スペック表・TRAKTOR KONTROL S2 ■動作環境 Windows:XP (最新サービスパック、32ビット)、Vista/Windows 7(最新サービスパック、32/64 ビット)、Intel Pentium 4 2.4 GHz or Intel Core Duo または AMD Athlon 64, 2 GB RAM Mac:OS X 10.5 または 10.6 (最新アップデート), Intel Core Duo, 2 GB RAM USB 2.0ポート、DVDドライブ、500 MB(最小)のディスク空き容量が必要 ■対応オーディオフォーマット:MP3, WAV, AIFF, Audio-CD, FLAC, Ogg Vorbis, non-DRM WMA(WMAのプレイバックはWindowsのみ対応), non-DRM AAC ■チャンネル:2+1サンプル・デッキ・チャンネル ■サンプル・レート:44.1, 48, 88.2, 96 kHz ■ビット解像度:16, 24-bit ■ラインアウトプット:1/4"TRS / RCA ■寸法:43.8(W) x 4.4(H) x 29.2(D)cm ■重量:2.7 kg ■価格 50.000円前後(当時) TRAKTOR KONTROL S2 http //www.native-instruments.com/jp/products/traktor/dj-controller/traktor-kontrol-s2/ TRAKTOR KONTROL S2 MK2 PC/Macの他、iOS機種にも対応したマイナーチェンジ版。 +スペック表・TRAKTOR KONTROL S2 MK2 ■主な機能 新しいダブルトーン・デザイン、信頼性が向上したフェーダー。 プラグ&プレイ機能により、iPhone/iPad専用DJソフトウェア「TRAKTOR DJ」に対応し、本格的なDJプレイが可能 Traktor Pro 2(ダウンロード版)バンドル 高品位ジョグホイールと航空機用高品質アルミ製プレートが用いられ、明るく色分けされたRGBボタンで、キューポイント、ループ、サンプルを視覚的にトリガー 人間工学に基づいたミキサー・セクションと3 バンドEQ でサウンドを完璧にコントロール。 2つの高度なFXユニットで30種類以上のエフェクトを全てコントロール可能。 Loopmastersが作成した40種類のループと10セットのフルトラックを搭載。 内蔵DJ オーディオ・インターフェイスで、スタジオ・クオリティのパンチの効いたサウンドを実現。 iTunesの統合とiPodの対応で、MP3管理。 ■対応オーディオフォーマット:MP3, WAV, AIFF, Audio-CD, FLAC, Ogg Vorbis, non-DRM WMA(WMAのプレイバックはWindowsのみ対応), non-DRM AAC ■チャンネル:2+1チャンネルDJシステム ■サンプル・レート:44.1, 48, 88.2, 96 kHz ■ビット解像度:16, 24-bit ■ラインアウトプット:1/4"TRS / RCA ■寸法:43.8(W)x 30.8(D) x 6.7(H)cm ■重量:2.6 kg ■動作環境 Windows 7または Windows 8(最新Service Pack, 32/64 Bit)、2.0 GHz Intel Core 2 DuoまたはAMD Athlon 64 X2、2 GB RAM(4 GB推奨) Mac OS X 10.7または10.8(最新アップデート)、Intel Core 2 Duo、2 GB RAM(4 GB推奨) USB 2.0、1 GBの空ディスク容量、高速インターネットが必要 価格 ¥45,800 TRAKTOR KONTROL S2 MK2 https //www.native-instruments.com/jp/products/traktor/dj-controllers/traktor-kontrol-s2/
https://w.atwiki.jp/riftinfo/pages/294.html
Default RIFT 2.5 SONG OF DREAMS || 8 00am PST 11/6/13 [NA] || 1 00am GMT 11/7/13 [EU] RIFT 2.5 SONG OF DREAMS 11/6/13 == FEATURES == Mini-Saga Song of Dreams Return to Ember Isle, where expeditions are mysteriously disappearing undersea. Brave madness (and drowning) to discover a new menace to Telara amid the Song of Dreams. Once you hear it, there s no going back! Gifts of the Fae Starting Nov. 13, Grandfather Frost unveils a new Level-60 version of a favorite Telaran instance every week, including community-choice Return to Deepstrike, a completely new adventure into the heart of Stonefield. Iron Pine Peak (27-35) We re thawing the level requirement on quests and content in Iron Pine Peak, the majestic home of the Icewatch. Level your way into the Peak s permanent winter straight from Gloamwood or Stonefield. Infinity Gate Dimension Lay claim to the ancient Brevanic Gateway that started it all, and show off with new Dimension items available only from artifact sets scattered throughout Expert dungeons. Planar Attunement Nexus, PvP Tier 3 Running out of places to spend your Planar Attunement points? Check out new Nature, Cinder, and Storm Nexuses built to combine the best of the existing planes plus PvP Tier 3! Store Wish Lists Gifting and receiving loot has never been easier! Send your friends the loot they re looking for and keep a tidy list of all the items, boosts, and mounts you d love in return. International Shards Now you can play in any language regardless of selected region – all game and UI text will automatically display in the language of your choice. And More! As usual, this is just the tip of the iceberg, and here s what left to come Nov. 13 – Return To Deepstrike (60) Nov. 20 – Hammerknell Chronicle (60) Nov. 27 – Greenscale s Blight Chronicle (60) Dec. 4 – Drowned Halls (60) Dec. 11 – Planebreaker Bastion Aftermath Dec. 18 – River Of Souls Chronicle (60) GENERAL * Missed out on your House Fluffington title? Fear not! The Corgi rifts will make a sudden return appearance between the times of 11/15 @ 19 00 to 11/18 @ 08 00 server time! * New Patron bonus! Patrons can now turn in 10 additional daily quests per day. * Queuing as a fully pre-made LFD group now results in repeating the same dungeons less often. * Transfiguration now supports weapons that come with particle effects, including many PvP weapons. It now also supports weapons and shields with special color settings, such as Overseer s Aegis. * Alts are now part of the mail/gifting auto-complete when typing a name. * Fixed an issue with polymorph effects breaking some wardrobe appearances. * Particle effects from hidden equipment will no longer show up in the wrong place. * Cross-shard players should now be able to open Rifts more reliably. * Profanity filtering for naming characters, pets, guilds, dimensions, and guild ranks now checks for profanity from French, German, and English, regardless of your language or the server s language. RIFT STORE AND SERVICES * You can now purchase stacks of featured items by shift-clicking on the purchase button or shift-right-clicking on the item icon from the Rift Store homepage. * When viewing items, you can now click on various currencies to only show items that use that currency. * There are now 2 additional bank vaults that you can unlock in your Bank! * By popular demand, a number of auto scaling mounts in classic styles have been added. * You are now able to purchase things on the store while running. PERFORMANCE * Significantly increased render range of shadows. Look for this in any large open area with mountains! * Low and Min video settings have been adjusted to use the new options we ve added. * Improved performance for alpha-blended particles. * Unlock the main thread CPU affinity by default. The parameter to change this is now called ThreadAffinityMain and takes, as its parameter, a bitmask. SOULS CLERIC DRUID * Fae Step When teleporting to a player in PVP - Damage done by the next 4 damaging abilities of the Cleric s pet are increased by 0.3% per point in the Druid soul for 15s. - Damage taken by the Cleric and their pet is reduced by 0.1% per point in the Druid soul for 3s. - These bonuses are multiplied by the number of enemy players within 7 meters of the target, up to a maximum of 10. JUSTICAR * Reckoning Now increases the caster s unmounted movement speed by 15% for 10s. * Censure Now applies a healing intercept to enemy players it damages in PVP. - The intercept is equal to 0.17% per point spent in the Justicar soul. - This effect can be applied, at most, once every 15s. SHAMAN * Ride the Lightning When used to charge a player in PVP - Damage done by the next 4 attacks of the Shaman is increased by .1% per point spent in the Shaman soul for 15s. - Damage taken by the Cleric is reduced by 0.1% per point in the Shaman soul for 3 seconds. - These bonuses are multiplied by the number of enemy players within 7 meters of the target, up to a maximum of 10. MAGE * Mage ability tooltips now show the correct Charge gain values when they have been modified by a passive talent. DOMINATOR * Death s Edict The snare portion of this ability no longer stacks with other snare abilities. HARBINGER * Blade Rush When charging a player in PVP - Damage done by the next 4 damaging melee abilities of the Mage are increased by 0.1% per point in the Harbinger soul for 15s. - Damage taken by the Mage is reduced by 0.1% per point in the Harbinger soul for 3s. - These bonuses are multiplied by the number of enemy players within 7 meters of the target, up to a maximum of 10. ROGUE ASSASSIN * Expose Weakness Increases damage taken from the Rogue by 6%, up from 4%. BLADEDANCER * Blade Tempo, Double Coup, Dualism, Blade Soul Parity, Fated Blades Triggers Battle Dance, which increases damage dealt and reduces damage taken from enemy players based on the number of enemy players around the Rogue, up to a maximum of 20%. * Dancing Steel Now hits up to 8 enemy targets. * Hundred Blades Now hits up to 8 enemy targets. * Improved Deadly Dance Now increases the damage of your next 3 Combo Point generating attacks by 5-15% per Combo Point spent, up from 4-12%. This bonus applies onto to melee weapon attacks. * Quick Reflexes Now also increases the Attack Power and Weapon Damage contribution to your melee weapon attacks by 1-5%. * Side Steps Triggers Recovery Dance that heals the Rogue for 4% of Attack Power every second. The amount healed is increased by a factor based on the number of enemy players around the Rogue when Side Steps is activated, up to maximum of 40. NIGHTBLADE * Enhanced Weapon Enchantments Now increases the damage of weapon enchantments by 30-90%, up from 25-75%. * Heat Retention Now increases damage done by 3%, up from 2%. * Nightrage The effect triggered from Dusk to Dawn now increases the damage of Blazing Strike and Flame Thrust by 20%, up from 15%. WARRIOR BEASTMASTER * Enrage This ability can now crit. * Strike to Maim This ability can now crit. The bleed damage is now applied on the first tick. * Swiftness Updated the tooltip to indicate that it increases both in and out of combat movement speed. CHAMPION * Bull Rush When activated, increases Critical Hit chance of Warrior AE attacks by up to 60%, based on the number of points spent in the Champion soul and the number of enemy players around the Warrior. Lasts 10s. * Cornered Beast - Now deals damage over 3s, down from 6s. - Total damage has been reduced. - Awards 1 Attack Point every second. * Gift of the Champion Refunctioned. Now increases all damage by 1% per point spent in the Champion soul. * Inescapable Refunctioned. Resets the cooldown of all charges. The next charge no longer has a cooldown and its range is increased by 10m. * Mass Slaughter New talent. Increases the Attack Power and Weapon Damage contribution to AE attacks by 5-15%. * One on Many Now increases the damage of AE attacks by 5-15%. No longer increases the damage of single target attacks. * Perfect Timing Removed. * Quick Footed Increases Attack Power and Weapon Contribution by 2-6%, up from 1-3%. PALADIN * Righteous Charge When activated - Debuffs up to 10 enemy players for 15s, increasing their damage taken by up to 20%, based on the number of points spent in the Paladin soul and the number of enemy players around the Warrior. - Reduces damage taken by up to 60% for 3s based on points spent in the Paladin soul, as well as the number of enemy players around the Warrior. PARAGON * Thread the Trees When activated - Increases damage dealt by up to 20% for 15s, based on the number of enemy players around the Warrior and the number of points spent in the Paragon soul. - Reduces damage taken by up to 20% based on points spent in the Paragon soul. - The number of attacks this damage reduction is applied is based on the number of enemy players around the Warrior. * Alacrity Refunctioned. - Lasts 10s. 1 min cooldown. Off GCD. - Causes Rising Waterfall, Final Blessing and Reaping Harvest to hit twice. * Analyze Weakness The damage and healing reduction when Turn the Blade is active is reduced to 25/20%. * Combat Focus Instantly adds 3 AP and causes the next direct damaging Finisher to deal 50% more damage. * Double Jeopardy Setting Moon now also increases Critical hit chance with Follow Up Attacks. * Grace of the Five Rings AP and Weapon Contribution increased by 2-6%, up from 1-3%. * Improved Flowing Strikes Now increases damage dealt by 5-10%, up from 3-6%. * Open the Stream Damage has been increased. * Predictable Movement Refunctioned. Now stuns the target for 4s. 30s cooldown. * Setting Moon Now increases the damage of Follow Up attacks by 25%, up from 20%. * Shifting Blades Now off GCD. * Strike Like Iron Now a passive ability. * Sweeping Blades Refunctioned. Single target ability attacks hit up to 4 other enemies. - Reduces the damage of all attacks by 70%. - No longer a finisher. Off GCD Toggle. * Tranquility Refunctioned. Deals high direct damage. - Reduces ranged damage dealt to the Warrior by 20%. - Lasts 15s. 15s cooldown. 20m range. * Turn the Blade Reduces GCD by 0.5s. Reduces power cost by 33%. Reduces damage and healing done by 30%. * Unleashed Now a passive ability that increases Attack Power and Weapon Damage contribution by 4% per stack, up from 3%. * Way of the Wind Reaping Harvest now triggers Way of the Wind. Damage has been reduced. REAVER * Shadow of Dread When activated - Debuffs up to 10 enemy players for 15s, increasing ability costs by 20%. - Reduces damage taken by up to 60% for 3s based on points spent in the Paladin soul and the number of enemy players around the Warrior. RIFTBLADE * Affinity Increases non Physical damage by 2-10%, up from 1-5%. * Burst Synergy Refunctioned. The next 3 Attack Point generating attacks give 3 Attack Points. 1 min cooldown. * Stoneshield Absorption value has been increased. * Storm Burst Now also drains up to 10% of the enemy s Mana, 10 Energy or 10 Power. TEMPEST * Arc Increases the damage bonus by 30-90%, up from 25-75%. Now off GCD. * Charged Pulse Cast time reduced from 2s to 1.5s. Damage has been reduced. Now has a cooldown of 21s. * Charged Pulse No longer deals reduced damage in PvP. * Close Training Now also increases damage done by 10%. * Delayed Blast Renamed to Delayed Pulse. Refunctioned. Debuffs the enemy and deals Air damage after 5s. Roots the enemy for 5s after the damage is triggered. * Dual Pulse Damage has been increased. Now has a cooldown of 21s. * Electricity Cascade No longer applies a damage buff when executed. Damage has been increased. * Electromagnetic Shield Now also increases damage done by 10%. * Empower Now stacks with Electromagnetic Shield and Close Training. Now purgeable. * Evasive Redirection Refunctioned. Now an AE knockback. 1 min cooldown. * Lightning Torrent Now deals damage over 3s, down from 6s. Damage has been reduced. Awards 1 Attack Point every second. Now has a cooldown of 21s. * Oscillation Hitting with Storm Torrent, Lightning Torrent or Charged Pulse causes Builders and Double Pulse to deal an additional 4-12% damage for 15s. * Quick Recharge Now reduces the cooldown on Charged Pulse, Dual Pulse, Lightning Torrent and Storm Torrent by 3-6s. * Storm Torrent Now deals damage over 3s, down from 6s. Damage has been reduced. Awards 1 Attack Point every second. Now has a cooldown of 21s. * Stormbringer Now increases the damage of all Tempest abilities by 5-15%. * Wavelength Refunctioned. Resets the cooldown of all Tempest abilities. For the next 15s, Charged Pulse and Dual Pulse no longer have a cooldown. Charged Pulse can be cast instantly. 2 min cooldown. WARLORD * Battlefield Experience Refunctioned. Resets the cooldown of King of the Hill, Decisive Strike, Into the Breach, Clear the Breach and Killing Field. For the next 15s, these abilities require 30% less Power and are no longer on cooldown. 1 min cooldown. * Clear the Breach Enemy players affected by Clear the Breach are debuffed, causing them to take damage whenever a damaging or healing ability is used. Triggered up to 5 times. * Deadly Posture Now increases Critical Hit Chance by 10%, up from 8%. * Decisive Strike Damage has been increased. Now on a 15s cooldown, down from 30s. * Disorient Enemies affected by Charges, Pulls, Summon, Teleports and Finishers now also take 1-2% more damage from the Warrior for 15s. * Everything is a Weapon Now a passive ability. * Ready Posture Refunctioned. Increases damage done by 15%. Increases Critical Hit Damage by 5%. Reduces ability cost by 5%. * Recovery Posture Can now have a critical outcome. * Trained Defenses Now also increases the damage of all attacks by 1-5%. * Shatter The debuff from Breaking Blow now lasts 15s, up from 12s. ZONES * ZE Fixed some scaling issues with Greater Aelfwar Idol, Mark of the Iron Tyrant, and Hellbug Fissures. * The story quests and dailies associated with Tempest Rising, the 1.11 world event, have been removed, as the event has finally come to an end. CAPE JULE * Fixed a few rocks that didn t want to stay visible. THE DENDROME * World Bosses - Kaaz Ra has had his total health reduced by 30% to account for the time he is invulnerable and summoned minions. - The out of combat health regeneration rate for the world bosses has been reduced for Kaaz Ra and Ahkane the Eternal. – It is now easier to trigger these encounters. IRON PINE PEAK * After a facelift, Iron Pine is back and looking younger than ever before, and is now targeted for players between levels 27 and 35. * Quests have been adjusted so that progressing through the zone is more streamlined. * Porticulums have been added to Whitefall Lift as well as Pilgrim s Crossing. * Plaques of the Mountaineer can now also be consumed for 50 Icewatch Notoriety. * The Storm Legion portal in the middle of Cloudbourne Tarn has been removed. * Rare Planar Goods that were formerly found in Whitefall can now be found in at the Endless Watch in Stillmoor. * The amount of Notoriety granted for completing Abyssal Precipice has been increased. * The number of dailies available in Iron Pine has been decreased, but they grant more notoriety than ever before, in addition to granitng2 Plaques of the Mountaineer a piece. TEMPEST BAY * Players stuck in Tempest Bay with no way to return to their home city can now speak to Vasil or Yilessa for a ticket back home. QUESTS * You can now obtain the Heart of Greenscale needed during the Saga of the Aelfwar from any version of Lord Greenscale! * Saga changes - All Saga quests now are organized in their own section of the Quest Log. - The Life Saga quest "The End of Hylas" can now be complete in the Chronicle versions of Greenscale s Blight. * Personal quests with timers will no longer auto-abandon upon logout. * Added Hailol, Empyreal Alliance, and Achyati notoriety tokens as rewards to "The Notorious Few" daily quest. DUNGEONS AND RAIDS CHRONICLE A HERO RISES * Made some adjustments to the final encounter - Lowered initial damage of Voltaic Discharge - Reduced duration of Voltaic Discharge ground effect. - Increased pulse time on Voltaic Discharge damage. - Reduced the number of iron dragons around the Eye. PLANEBREAKER BASTION * Planebreaker Abominus The Overseer Council should no longer use Graviton Bomb, Seismic Wave, or Growing Calamity while Planebreaker Abominus is firing his Occular Blasts. PVP * The warfront matchmaking system will attempt to match up players of similar PvP skill levels. There have also been improvements to getting groups to be included in matches regardless of size. * Attack distance is increased by 1m if the target is jumping while in PvP combat. * Attack distance is increased by 1.5m if both the attacker and the target are moving while in PvP combat. * Tier 6 PvP armor and weapons can now be consumed by characters of all callings. CRAFTING * Fishing and survival skills can no longer be untrained. ITEMS * White Wedding Garb and Christmas/Santa/Fae-Yule type hats should now all be dyeable. * Snares procced by Sticky Coating will no longer stack with other snare effects. * The system for upgrading chronicle items has been simplified the number of needed upgrade components has been reduced to 3. DIMENSIONS * Added the Infinity Gate dimension. This is unlocked for purchase once you complete achievements for the Infinity Gate raid. * You can now see the dimensions you ve +1 d on the dimension lists. * You can now search for items in your dimension or moving crate. * For those of you who want to measure distance in your dimension, find the new Dimensional Distance Indicator in the Interactive section of the Dimensions store. * A baker s dozen of new music boxes are up for sale! * New dimension items are unlocked for purchase once you complete artifact sets found in certain Expert Dungeons. Find them in the Trophies section of the RIFT Store under Dimensions. * Fixed a bug that would cause some dimension items to be invisible. * Added long and short straight railings to the Rift Store under Dimensions -- Building Blocks, Accessories checkbox. * Players can now always see the item list of the dimension they are visiting. AUDIO * Raptor pets have customized sounds. * Added sound to the Architect Drone Hatchling creature. * Whirlpool SFX added, underwater mix improved. * Fix missing audio in Osmosis Chamber. UI * Added a new alert icon if you have a queued instance that you can join which will allow you to bring the message box back up if you close it. * There are new raid target markers for you to use. * Fixed raid frame UI text flickering. * The macro @gtae specifier now properly respects line of sight. * The master loot window will no longer incorrectly disable player names by calling. * Added room for additional text in the Upgrade Window to accommodate long item names. * Fixed the cooldown overlay in the Bank window so that it lines up correctly with the item icons. * Fixed a path on the Gloamwood map so that it no longer directs you to walk off a cliff. * Fixed the location of the title name in the Achievements window. * Fixed the location of the title and the spacing of UI edges in the Crafting window. * Fixed the location of the title within the Quest Log UI. * Fixed the location of the presets scrollbar within the Soul Tree window. * Fixed the location of the title in the Chronicles window. * Fixed the background of the Warfront leaderboards.